activity
20182020
most citedZero-Shot Learning of Text Adventure Games with Sentence-Level Semantics

3 citations · 3 across the 2 of their papers we have counts for

collaborators

5 papers

cs.CL2020

Learning to Generalize for Sequential Decision Making

Xusen Yin, Ralph Weischedel, Jonathan May

We consider problems of making sequences of decisions to accomplish tasks, interacting via the medium of language. These problems are often tackled with reinforcement learning appr…

cs.CL20203 cited

Zero-Shot Learning of Text Adventure Games with Sentence-Level Semantics

Xusen Yin, Jonathan May

Reinforcement learning algorithms such as Q-learning have shown great promise in training models to learn the optimal action to take for a given system state; a goal in application…

cs.CL2019

Learn How to Cook a New Recipe in a New House: Using Map Familiarization, Curriculum Learning, and Bandit Feedback to Learn Families of Text-Based Adventure Games

Xusen Yin, Jonathan May

We consider the task of learning to play families of text-based computer adventure games, i.e., fully textual environments with a common theme (e.g. cooking) and goal (e.g. prepare…

cs.CL2019

Comprehensible Context-driven Text Game Playing

Xusen Yin, Jonathan May

In order to train a computer agent to play a text-based computer game, we must represent each hidden state of the game. A Long Short-Term Memory (LSTM) model running over observed…

cs.CL2018

Decipherment of Historical Manuscript Images

Xusen Yin, Nada Aldarrab, Beáta Megyesi +1

European libraries and archives are filled with enciphered manuscripts from the early modern period. These include military and diplomatic correspondence, records of secret societi…