4 papers · 1 filter
GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
Jinfeng Liu, Lingtong Kong, Bo Li +1
High dynamic range (HDR) novel view synthesis (NVS) aims to reconstruct HDR scenes by leveraging multi-view low dynamic range (LDR) images captured at different exposure levels. Cu…
GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
Chi Yan, Delin Qu, Dan Xu +4
In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better bala…
CVT-xRF: Contrastive In-Voxel Transformer for 3D Consistent Radiance Fields from Sparse Inputs
Yingji Zhong, Lanqing Hong, Zhenguo Li +1
Neural Radiance Fields (NeRF) have shown impressive capabilities for photorealistic novel view synthesis when trained on dense inputs. However, when trained on sparse inputs, NeRF…
Implicit Event-RGBD Neural SLAM
Delin Qu, Chi Yan, Dong Wang +4
Implicit neural SLAM has achieved remarkable progress recently. Nevertheless, existing methods face significant challenges in non-ideal scenarios, such as motion blur or lighting v…