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From the 1 of 5 linked papers with an AI index.

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5 papers

cs.GR2026

Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene Simulation

NVIDIA, :, Jiahui Huang +14

The paper introduces Instant NuRec, a feed‑forward neural model that converts a short multi‑camera driving log into a fully simulatable 3D Gaussian Splatting scene in about 1.5 sec…

cs.CV2026

SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms

Haithem Turki, Qi Wu, Xin Kang +5

Rigorous testing of autonomous robots, such as self-driving vehicles, is essential to ensure their safety in real-world deployments. This requires building high-fidelity simulators…

cs.RO2026

LiDAR-EVS: Enhance Extrapolated View Synthesis for 3D Gaussian Splatting with Pseudo-LiDAR Supervision

Yiming Huang, Xin Kang, Sipeng Zhang +3

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time LiDAR and camera synthesis in autonomous driving simulation. However, simulating LiDAR with 3DGS rema…

cs.CV2025

ResGS: Residual Densification of 3D Gaussian for Efficient Detail Recovery

Yanzhe Lyu, Kai Cheng, Xin Kang +1

Recently, 3D Gaussian Splatting (3D-GS) has prevailed in novel view synthesis, achieving high fidelity and efficiency. However, it often struggles to capture rich details and compl…

cs.CV2025

LTM3D: Bridging Token Spaces for Conditional 3D Generation with Auto-Regressive Diffusion Framework

Xin Kang, Zihan Zheng, Lei Chu +5

We present LTM3D, a Latent Token space Modeling framework for conditional 3D shape generation that integrates the strengths of diffusion and auto-regressive (AR) models. While diff…