works on

From the 1 of 8 linked papers with an AI index.

activity
20242026
collaborators

8 papers

cs.RO2026

Scaling Behavior Foundation Model for Humanoid Robots

Weishuai Zeng, Kangning Yin, Xiaojie Niu +15

The paper proposes a scalable behavior foundation model for humanoid robots that uses a motion‑tracking learning paradigm, coordinated on‑policy rollouts and diverse reference moti…

cs.RO2026

KPGrasp: Scalable Keypoint Flow Matching for Dexterous Grasp Generation

Yuansen Huang, Jiayi Chen, Haoran Liu +6

Generating high-quality dexterous grasps remains challenging for learning-based methods, which often depend on carefully tuned contact losses or costly contact-based test-time refi…

cs.CV2026

PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation

Mingju Gao, Kaisen Yang, Huan-ang Gao +13

Hand-object interaction (HOI) reconstruction and synthesis are becoming central to embodied AI and AR/VR. Yet, despite rapid progress, existing HOI generation research remains frag…

cs.RO2026

Learning Athletic Humanoid Tennis Skills from Imperfect Human Motion Data

Zhikai Zhang, Haofei Lu, Yunrui Lian +12

Human athletes demonstrate versatile and highly-dynamic tennis skills to successfully conduct competitive rallies with a high-speed tennis ball. However, reproducing such behaviors…

cs.RO2025

Unleashing Humanoid Reaching Potential via Real-world-Ready Skill Space

Zhikai Zhang, Chao Chen, Han Xue +6

Humans possess a large reachable space in the 3D world, enabling interaction with objects at varying heights and distances. However, realizing such large-space reaching on humanoid…

cs.CV2025

SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis

Wenkun He, Yun Liu, Ruitao Liu +1

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand i…