From the 1 of 9 linked papers with an AI index.
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Hand-4DGS: Feed-Forward 3D Gaussian Splatting for 4D Hand Reconstruction from Egocentric Videos
Jeongmin Bae, Seoha Kim, Marc Pollefeys +3
Dynamic 3D hand reconstruction from egocentric videos is essential for next-generation computing platforms such as AR/VR and AI glasses. Despite its importance, most prior works fo…
PROSE: Training-Free Egocentric Scene Registration with Vision-Language Models
Zhiang Chen, Nahyuk Lee, Boyang Sun +4
Registering two captures of the same indoor space taken at different times underpins persistent spatial memory for robots and AR systems, yet the realistic version of this task is…
EgoXtreme: A Dataset for Robust Object Pose Estimation in Egocentric Views under Extreme Conditions
Taegyoon Yoon, Yegyu Han, Seojin Ji +4
Smart glass is emerging as an useful device since it provides plenty of insights under hands-busy, eyes-on-task situations. To understand the context of the wearer, 6D object pose…
Recognising BSL Fingerspelling in Continuous Signing Sequences
Alyssa Chan, Taein Kwon, Andrew Zisserman
Fingerspelling is a critical component of British Sign Language (BSL), used to spell proper names, technical terms, and words that lack established lexical signs. Fingerspelling re…
EgoWorld: Translating Exocentric View to Egocentric View using Rich Exocentric Observations
Junho Park, Andrew Sangwoo Ye, Taein Kwon
Egocentric vision is essential for both human and machine visual understanding, particularly in capturing the detailed hand-object interactions needed for manipulation tasks. Trans…
Understanding Co-speech Gestures in-the-wild
Sindhu B Hegde, K R Prajwal, Taein Kwon +1
Co-speech gestures play a vital role in non-verbal communication. In this paper, we introduce a new framework for co-speech gesture understanding in the wild. Specifically, we prop…