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20162026
most citedTowards Anatomy Education with Generative AI-based Virtual Assistants in Immersive Virtual Reality Environments

13 citations · 58 across the 34 of their papers we have counts for

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Showing 2023Show all

7 papers · 1 filter

cs.HC2023★ 2 cited

A Large-Scale Feasibility Study of Screen-based 3D Visualization and Augmented Reality Tools for Human Anatomy Education: Exploring Gender Perspectives in Learning Experience

Roghayeh Leila Barmaki, Kangsoo Kim, Zhang Guo +4

Anatomy education is an indispensable part of medical training, but traditional methods face challenges like limited resources for dissection in large classes and difficulties unde…

cs.HC2023★ 8 cited

Cognitive Engagement for STEM+C Education: Investigating Serious Game Impact on Graph Structure Learning with fNIRS

Shayla Sharmin, Reza Koiler, Rifat Sadik +6

For serious games on education, understanding the effectiveness of different learning methods in influencing cognitive processes remains a significant challenge. This study investi…

cs.HC2023★ 13 cited

Towards Anatomy Education with Generative AI-based Virtual Assistants in Immersive Virtual Reality Environments

Vuthea Chheang, Shayla Sharmin, Rommy Marquez-Hernandez +7

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education…

cs.CV2023

MMASD: A Multimodal Dataset for Autism Intervention Analysis

Jicheng Li, Vuthea Chheang, Pinar Kullu +5

Autism spectrum disorder (ASD) is a developmental disorder characterized by significant social communication impairments and difficulties perceiving and presenting communication cu…

cs.HC2023★ 3 cited

Immersive Virtual Reality and Robotics for Upper Extremity Rehabilitation

Vuthea Chheang, Rakshith Lokesh, Amit Chaudhari +7

Stroke patients often experience upper limb impairments that restrict their mobility and daily activities. Physical therapy (PT) is the most effective method to improve impairments…

cs.HC2023

Virtual Therapy Exergame for Upper Extremity Rehabilitation Using Smart Wearable Sensors

Lauren Baron, Vuthea Chheang, Amit Chaudhari +6

Virtual Reality (VR) has been utilized for several applications and has shown great potential for rehabilitation, especially for home therapy. However, these systems solely rely on…

cs.HC2023

Social Visual Behavior Analytics for Autism Therapy of Children Based on Automated Mutual Gaze Detection

Zhang Guo, Vuthea Chheang, Jicheng Li +3

Social visual behavior, as a type of non-verbal communication, plays a central role in studying social cognitive processes in interactive and complex settings of autism therapy int…