1 citations · 1 across the 3 of their papers we have counts for
7 papers · 1 filter
Interval Scheduling Games with Color-Based Concurrent Jobs
Vipin Ravindran Vijayalakshmi, Marc Schroder, Tami Tamir
We consider a game-theoretic variant of an interval scheduling problem. Every job is associated with a length, a weight, and a color. Each player controls all the jobs of a specifi…
Nash Flows Over Time with Tolls
Shaul Rosner, Marc Schröder, Laura Vargas Koch
We study a dynamic routing game motivated by traffic flows. The base model for an edge is the Vickrey bottleneck model. That is, edges are equipped with a free flow transit time an…
Popularity in location games
Gaëtan Fournier, Marc Schröder
We study a variant of the Hotelling-Downs model of spatial competition between firms where consumer choices are influenced by their individual preferences as well as the popularity…
An improved bound for the price of anarchy for related machine scheduling
Andre Berger, Arman Rouhani, Marc Schröder
In this paper, we introduce an improved upper bound for the efficiency of Nash equilibria in utilitarian scheduling games on related machines. The machines have varying speeds and…
Network Investment Game with Wardrop Followers
Daniel Schmand, Marc Schröder, Alexander Skopalik
We study a two-sided network investment game consisting of two sets of players, called providers and users. The game is set in two stages. In the first stage, providers aim to maxi…
Negative Prices in Network Pricing Games
Andrés Cristi, Marc Schröder
In a Stackelberg network pricing game, a leader sets prices for a given subset of edges so as to maximize profit, after which one or multiple followers choose a shortest path from…