activity
20182020
most citedNon-Stochastic Multi-Player Multi-Armed Bandits: Optimal Rate With Collision Information, Sublinear Without

5 citations · 8 across the 4 of their papers we have counts for

collaborators

7 papers

cs.DS2020

Metrical Service Systems with Transformations

Sébastien Bubeck, Niv Buchbinder, Christian Coester +1

We consider a generalization of the fundamental online metrical service systems (MSS) problem where the feasible region can be transformed between requests. In this problem, which…

cs.DS20201 cited

Vertex Sparsification for Edge Connectivity

Parinya Chalermsook, Syamantak Das, Bundit Laekhanukit +5

Graph compression or sparsification is a basic information-theoretic and computational question. A major open problem in this research area is whether -approximate cut-prese…

cs.DS2020

Online Multiserver Convex Chasing and Optimization

Sébastien Bubeck, Yuval Rabani, Mark Sellke

We introduce the problem of -chasing of convex functions, a simultaneous generalization of both the famous k-server problem in , and of the problem of chasing convex bodies…

math.PR2020

Optimization of Mean-field Spin Glasses

Ahmed El Alaoui, Andrea Montanari, Mark Sellke

Mean-field spin glasses are families of random energy functions (Hamiltonians) on high-dimensional product spaces. In this paper we consider the case of Ising mixed -spin models…

cs.DS20192 cited

Vertex Sparsifiers for c-Edge Connectivity

Yang P. Liu, Richard Peng, Mark Sellke

We show the existence of O(f(c)k) sized vertex sparsifiers that preserve all edge-connectivity values up to c between a set of k terminal vertices, where f(c) is a function that on…

cs.LG20195 cited

Non-Stochastic Multi-Player Multi-Armed Bandits: Optimal Rate With Collision Information, Sublinear Without

Sébastien Bubeck, Yuanzhi Li, Yuval Peres +1

We consider the non-stochastic version of the (cooperative) multi-player multi-armed bandit problem. The model assumes no communication at all between the players, and furthermore…