activity
20192025
most citedSingle Image Portrait Relighting

274 citations · 710 across the 42 of their papers we have counts for

collaborators

43 papers

cs.GR2025

Neural BRDF Importance Sampling by Reparameterization

Liwen Wu, Sai Bi, Zexiang Xu +5

Neural bidirectional reflectance distribution functions (BRDFs) have emerged as popular material representations for enhancing realism in physically-based rendering. Yet their impo…

cs.CV2024

RelitLRM: Generative Relightable Radiance for Large Reconstruction Models

Tianyuan Zhang, Zhengfei Kuang, Haian Jin +9

We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) pos…

cs.CV2024

PBIR-NIE: Glossy Object Capture under Non-Distant Lighting

Guangyan Cai, Fujun Luan, Miloš Hašan +5

Glossy objects present a significant challenge for 3D reconstruction from multi-view input images under natural lighting. In this paper, we introduce PBIR-NIE, an inverse rendering…

cs.CV2024★ 3 cited

Neural Gaffer: Relighting Any Object via Diffusion

Haian Jin, Yuan Li, Fujun Luan +6

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only…

cs.CV2024

Neural Directional Encoding for Efficient and Accurate View-Dependent Appearance Modeling

Liwen Wu, Sai Bi, Zexiang Xu +5

Novel-view synthesis of specular objects like shiny metals or glossy paints remains a significant challenge. Not only the glossy appearance but also global illumination effects, in…

cs.CV2024★ 1 cited

GS-LRM: Large Reconstruction Model for 3D Gaussian Splatting

Kai Zhang, Sai Bi, Hao Tan +4

We propose GS-LRM, a scalable large reconstruction model that can predict high-quality 3D Gaussian primitives from 2-4 posed sparse images in 0.23 seconds on single A100 GPU. Our m…

cs.CV2024

MeshLRM: Large Reconstruction Model for High-Quality Meshes

Xinyue Wei, Kai Zhang, Sai Bi +6

We propose MeshLRM, a novel LRM-based approach that can reconstruct a high-quality mesh from merely four input images in less than one second. Different from previous large reconst…

cs.CV2023★ 7 cited

PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Prediction

Peng Wang, Hao Tan, Sai Bi +6

We propose a Pose-Free Large Reconstruction Model (PF-LRM) for reconstructing a 3D object from a few unposed images even with little visual overlap, while simultaneously estimating…

cs.CV2023★ 32 cited

Instant3D: Fast Text-to-3D with Sparse-View Generation and Large Reconstruction Model

Jiahao Li, Hao Tan, Kai Zhang +7

Text-to-3D with diffusion models has achieved remarkable progress in recent years. However, existing methods either rely on score distillation-based optimization which suffer from…

cs.CV2023★ 18 cited

DMV3D: Denoising Multi-View Diffusion using 3D Large Reconstruction Model

Yinghao Xu, Hao Tan, Fujun Luan +8

We propose \textbf{DMV3D}, a novel 3D generation approach that uses a transformer-based 3D large reconstruction model to denoise multi-view diffusion. Our reconstruction model inco…

cs.CV2023

Controllable Dynamic Appearance for Neural 3D Portraits

ShahRukh Athar, Zhixin Shu, Zexiang Xu +4

Recent advances in Neural Radiance Fields (NeRFs) have made it possible to reconstruct and reanimate dynamic portrait scenes with control over head-pose, facial expressions and vie…

cs.CV2023★ 5 cited

OpenIllumination: A Multi-Illumination Dataset for Inverse Rendering Evaluation on Real Objects

Isabella Liu, Linghao Chen, Ziyang Fu +8

We introduce OpenIllumination, a real-world dataset containing over 108K images of 64 objects with diverse materials, captured under 72 camera views and a large number of different…

cs.CV2023

Strivec: Sparse Tri-Vector Radiance Fields

Quankai Gao, Qiangeng Xu, Hao Su +2

We propose Strivec, a novel neural representation that models a 3D scene as a radiance field with sparsely distributed and compactly factorized local tensor feature grids. Our appr…

cs.GR2023

Neural Free-Viewpoint Relighting for Glossy Indirect Illumination

Nithin Raghavan, Yan Xiao, Kai-En Lin +5

Precomputed Radiance Transfer (PRT) remains an attractive solution for real-time rendering of complex light transport effects such as glossy global illumination. After precomputati…

cs.CV2023★ 107 cited

One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization

Minghua Liu, Chao Xu, Haian Jin +4

Single image 3D reconstruction is an important but challenging task that requires extensive knowledge of our natural world. Many existing methods solve this problem by optimizing a…

cs.CV2023★ 1 cited

NeuManifold: Neural Watertight Manifold Reconstruction with Efficient and High-Quality Rendering Support

Xinyue Wei, Fanbo Xiang, Sai Bi +4

We present a method for generating high-quality watertight manifold meshes from multi-view input images. Existing volumetric rendering methods are robust in optimization but tend t…

cs.CV2023★ 3 cited

MovingParts: Motion-based 3D Part Discovery in Dynamic Radiance Field

Kaizhi Yang, Xiaoshuai Zhang, Zhiao Huang +3

We present MovingParts, a NeRF-based method for dynamic scene reconstruction and part discovery. We consider motion as an important cue for identifying parts, that all particles on…

cs.CV2023

TensoIR: Tensorial Inverse Rendering

Haian Jin, Isabella Liu, Peijia Xu +6

We propose TensoIR, a novel inverse rendering approach based on tensor factorization and neural fields. Unlike previous works that use purely MLP-based neural fields, thus sufferin…

cs.CV2023★ 17 cited

Factor Fields: A Unified Framework for Neural Fields and Beyond

Anpei Chen, Zexiang Xu, Xinyue Wei +3

We present Factor Fields, a novel framework for modeling and representing signals. Factor Fields decomposes a signal into a product of factors, each represented by a classical or n…

cs.CV2022★ 14 cited

RenderDiffusion: Image Diffusion for 3D Reconstruction, Inpainting and Generation

Titas Anciukevičius, Zexiang Xu, Matthew Fisher +4

Diffusion models currently achieve state-of-the-art performance for both conditional and unconditional image generation. However, so far, image diffusion models do not support task…

cs.CV2022★ 1 cited

PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes

Yu-Ying Yeh, Zhengqin Li, Yannick Hold-Geoffroy +5

Most indoor 3D scene reconstruction methods focus on recovering 3D geometry and scene layout. In this work, we go beyond this to propose PhotoScene, a framework that takes input im…

cs.CV2022

RigNeRF: Fully Controllable Neural 3D Portraits

ShahRukh Athar, Zexiang Xu, Kalyan Sunkavalli +2

Volumetric neural rendering methods, such as neural radiance fields (NeRFs), have enabled photo-realistic novel view synthesis. However, in their standard form, NeRFs do not suppor…

cs.CV2022★ 7 cited

ARF: Artistic Radiance Fields

Kai Zhang, Nick Kolkin, Sai Bi +4

We present a method for transferring the artistic features of an arbitrary style image to a 3D scene. Previous methods that perform 3D stylization on point clouds or meshes are sen…

cs.GR2022

Differentiable Rendering of Neural SDFs through Reparameterization

Sai Praveen Bangaru, Michaël Gharbi, Tzu-Mao Li +7

We present a method to automatically compute correct gradients with respect to geometric scene parameters in neural SDF renderers. Recent physically-based differentiable rendering…