17 citations · 35 across the 6 of their papers we have counts for
5 papers · 1 filter
Predicting Game Engagement and Difficulty Using AI Players
Shaghayegh Roohi, Christian Guckelsberger, Asko Relas +3
This paper presents a novel approach to automated playtesting for the prediction of human player behavior and experience. It has previously been demonstrated that Deep Reinforcemen…
Embodiment and Computational Creativity
Christian Guckelsberger, Anna Kantosalo, Santiago Negrete-Yankelevich +1
We conjecture that creativity and the perception of creativity are, at least to some extent, shaped by embodiment. This makes embodiment highly relevant for Computational Creativit…
Generative Design in Minecraft: Chronicle Challenge
Christoph Salge, Christian Guckelsberger, Michael Cerny Green +2
We introduce the Chronicle Challenge as an optional addition to the Settlement Generation Challenge in Minecraft. One of the foci of the overall competition is adaptive procedural…
New And Surprising Ways to Be Mean. Adversarial NPCs with Coupled Empowerment Minimisation
Christian Guckelsberger, Christoph Salge, Julian Togelius
Creating Non-Player Characters (NPCs) that can react robustly to unforeseen player behaviour or novel game content is difficult and time-consuming. This hinders the design of belie…
Accelerating Empowerment Computation with UCT Tree Search
Christoph Salge, Christian Guckelsberger, Rodrigo Canaan +1
Models of intrinsic motivation present an important means to produce sensible behaviour in the absence of extrinsic rewards. Applications in video games are varied, and range from…