349 citations · 958 across the 20 of their papers we have counts for
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cs.HC2020
A Virtual Reality Game as a Tool to Assess Physiological Correlations of Stress
Daniel H. Lee, Tzyy-Ping Jung
The objective of this study is to develop and use a virtual reality game as a tool to assess the effects of realistic stress on the behavioral and physiological responses of partic…
eess.SP2020★ 26 cited
EEG-based Brain-Computer Interfaces (BCIs): A Survey of Recent Studies on Signal Sensing Technologies and Computational Intelligence Approaches and their Applications
Xiaotong Gu, Zehong Cao, Alireza Jolfaei +4
Brain-Computer Interface (BCI) is a powerful communication tool between users and systems, which enhances the capability of the human brain in communicating and interacting with th…
cs.HC2020★ 63 cited
Tiny noise, big mistakes: Adversarial perturbations induce errors in Brain-Computer Interface spellers
Xiao Zhang, Dongrui Wu, Lieyun Ding +4
An electroencephalogram (EEG) based brain-computer interface (BCI) speller allows a user to input text to a computer by thought. It is particularly useful to severely disabled indi…