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20182026
most citedFast Learning Radiance Fields by Shooting Much Fewer Rays

38 citations · 197 across the 55 of their papers we have counts for

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Showing 2025Show all

8 papers · 1 filter

cs.CV2025

PFF-Net: Patch Feature Fitting for Point Cloud Normal Estimation

Qing Li, Huifang Feng, Kanle Shi +4

Estimating the normal of a point requires constructing a local patch to provide center-surrounding context, but determining the appropriate neighborhood size is difficult when deal…

cs.CV2025

Learning Compact Latent Space for Representing Neural Signed Distance Functions with High-fidelity Geometry Details

Qiang Bai, Bojian Wu, Xi Yang +1

Neural signed distance functions (SDFs) have been a vital representation to represent 3D shapes or scenes with neural networks. An SDF is an implicit function that can query signed…

cs.CV2025

U-CAN: Unsupervised Point Cloud Denoising with Consistency-Aware Noise2Noise Matching

Junsheng Zhou, Xingyu Shi, Haichuan Song +3

Point clouds captured by scanning sensors are often perturbed by noise, which have a highly negative impact on downstream tasks (e.g. surface reconstruction and shape understanding…

cs.CV2025

MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference

Wenyuan Zhang, Jimin Tang, Weiqi Zhang +3

Modeling reflections from 2D images is essential for photorealistic rendering and novel view synthesis. Recent approaches enhance Gaussian primitives with reflection-related materi…

cs.CV2025

SparseRecon: Neural Implicit Surface Reconstruction from Sparse Views with Feature and Depth Consistencies

Liang Han, Xu Zhang, Haichuan Song +3

Surface reconstruction from sparse views aims to reconstruct a 3D shape or scene from few RGB images. The latest methods are either generalization-based or overfitting-based. Howev…

cs.CV2025

MonoInstance: Enhancing Monocular Priors via Multi-view Instance Alignment for Neural Rendering and Reconstruction

Wenyuan Zhang, Yixiao Yang, Han Huang +4

Monocular depth priors have been widely adopted by neural rendering in multi-view based tasks such as 3D reconstruction and novel view synthesis. However, due to the inconsistent p…