activity
20192021
most citedEquilibrium Design for Concurrent Games

6 citations · 6 across the 7 of their papers we have counts for

collaborators

8 papers

cs.GT20216 cited

Equilibrium Design for Concurrent Games

Julian Gutierrez, Muhammad Najib, Giuseppe Perelli +1

In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. In this paper, we study the design of incentives…

cs.LO2021

Behavioral QLTL

Giuseppe De Giacomo, Giuseppe Perelli

In this paper we introduce Behavioral QLTL, which is a ``behavioral'' variant of linear-time temporal logic on infinite traces with second-order quantifiers. Behavioral QLTL is cha…

cs.LO2020

Multi-Player Games with LDL Goals over Finite Traces

Julian Gutierrez, Giuseppe Perelli, Michael Wooldridge

Linear Dynamic Logic on finite traces LDLf is a powerful logic for reasoning about the behaviour of concurrent and multi-agent systems. In this paper, we investigate techniques for…

cs.LO2020

Equilibria for Games with Combined Qualitative and Quantitative Objectives

Julian Gutierrez, Aniello Murano, Giuseppe Perelli +3

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in whi…

cs.LO2020

Automated Temporal Equilibrium Analysis: Verification and Synthesis of Multi-Player Games

Julian Gutierrez, Muhammad Najib, Giuseppe Perelli +1

In the context of multi-agent systems, the rational verification problem is concerned with checking which temporal logic properties will hold in a system when its constituent agent…

cs.GT2019

Solving Parity Games Using An Automata-Based Algorithm

Antonio Di Stasio, Aniello Murano, Giuseppe Perelli +1

Parity games are abstract infinite-round games that take an important role in formal verification. In the basic setting, these games are two-player, turn-based, and played under pe…