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Raluca D. Gaina

Queen Mary University of London

16 papers hereh-index 15775 citations42 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author6
  • middle author9
  • last author1

Across the 16 of 16 papers where every author was matched, so the position is known.

fields
  • cs.AI16
affiliations
  • Queen Mary University of London
Homepage

identity via Semantic Scholar / OpenAlex

activity
20172024
most citedThe Multi-Agent Reinforcement Learning in MalmÖ (MARLÖ) Competition

52 citations · 74 across the 9 of their papers we have counts for

collaborators
Showing 2017Show all

3 papers · 1 filter

cs.AI2017

The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement

Kamolwan Kunanusont, Raluca D. Gaina, Jialin Liu +2

This paper describes a new evolutionary algorithm that is especially well suited to AI-Assisted Game Design. The approach adopted in this paper is to use observations of AI agents…

cs.AI2017

Analysis of Vanilla Rolling Horizon Evolution Parameters in General Video Game Playing

Raluca D. Gaina, Jialin Liu, Simon M. Lucas +1

Monte Carlo Tree Search techniques have generally dominated General Video Game Playing, but recent research has started looking at Evolutionary Algorithms and their potential at ma…

cs.AI2017

Population Seeding Techniques for Rolling Horizon Evolution in General Video Game Playing

Rauca D. Gaina, Simon M. Lucas, Diego Perez-Liebana

While Monte Carlo Tree Search and closely related methods have dominated General Video Game Playing, recent research has demonstrated the promise of Rolling Horizon Evolutionary Al…

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