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Raluca D. Gaina

Queen Mary University of London

16 papers hereh-index 15775 citations42 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author6
  • middle author9
  • last author1

Across the 16 of 16 papers where every author was matched, so the position is known.

fields
  • cs.AI16
affiliations
  • Queen Mary University of London
Homepage

identity via Semantic Scholar / OpenAlex

activity
20172024
most citedEfficient Evolutionary Methods for Game Agent Optimisation: Model-Based is Best

17 citations · 21 across the 6 of their papers we have counts for

collaborators
Showing 2020 · cs.AIShow all

3 papers · 2 filters

cs.AI2020★ 4 cited

Design and Implementation of TAG: A Tabletop Games Framework

Raluca D. Gaina, Martin Balla, Alexander Dockhorn +2

This document describes the design and implementation of the Tabletop Games framework (TAG), a Java-based benchmark for developing modern board games for AI research. TAG provides…

cs.AI2020

Rolling Horizon NEAT for General Video Game Playing

Diego Perez-Liebana, Muhammad Sajid Alam, Raluca D. Gaina

This paper presents a new Statistical Forward Planning (SFP) method, Rolling Horizon NeuroEvolution of Augmenting Topologies (rhNEAT). Unlike traditional Rolling Horizon Evolution,…

cs.AI2020

Rolling Horizon Evolutionary Algorithms for General Video Game Playing

Raluca D. Gaina, Sam Devlin, Simon M. Lucas +1

Game-playing Evolutionary Algorithms, specifically Rolling Horizon Evolutionary Algorithms, have recently managed to beat the state of the art in win rate across many video games.…

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