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20192026
most citedDA Dataset: Toward Dexterity-Aware Dual-Arm Grasping

15 citations · 72 across the 27 of their papers we have counts for

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21 papers · 1 filter

cs.CV2026

FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow

Zhifei Yang, Guangyao Zhai, Keyang Lu +6

Scene generation has extensive industrial applications, demanding both high realism and precise control over geometry and appearance. Language-driven retrieval methods compose plau…

cs.CV2025

Foundation Visual Encoders Are Secretly Few-Shot Anomaly Detectors

Guangyao Zhai, Yue Zhou, Xinyan Deng +3

Few-shot anomaly detection streamlines and simplifies industrial safety inspection. However, limited samples make accurate differentiation between normal and abnormal features chal…

cs.CV2025

Video Perception Models for 3D Scene Synthesis

Rui Huang, Guangyao Zhai, Zuria Bauer +5

Traditionally, 3D scene synthesis requires expert knowledge and significant manual effort. Automating this process could greatly benefit fields such as architectural design, roboti…

cs.CV2025

SG-Tailor: Inter-Object Commonsense Relationship Reasoning for Scene Graph Manipulation

Haoliang Shang, Hanyu Wu, Guangyao Zhai +4

Scene graphs capture complex relationships among objects, serving as strong priors for content generation and manipulation. Yet, reasonably manipulating scene graphs -- whether by…

cs.CV2025

FA-BARF: Frequency Adapted Bundle-Adjusting Neural Radiance Fields

Rui Qian, Chenyangguang Zhang, Yan Di +5

Neural Radiance Fields (NeRF) have exhibited highly effective performance for photorealistic novel view synthesis recently. However, the key limitation it meets is the reliance on…

cs.CV2024★ 1 cited

EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion

Guangyao Zhai, Evin Pınar Örnek, Dave Zhenyu Chen +5

We present EchoScene, an interactive and controllable generative model that generates 3D indoor scenes on scene graphs. EchoScene leverages a dual-branch diffusion model that dynam…

cs.CV2024★ 1 cited

GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering

Yanyan Li, Chenyu Lyu, Yan Di +3

During the Gaussian Splatting optimization process, the scene's geometry can gradually deteriorate if its structure is not deliberately preserved, especially in non-textured region…

cs.CV2023★ 3 cited

SecondPose: SE(3)-Consistent Dual-Stream Feature Fusion for Category-Level Pose Estimation

Yamei Chen, Yan Di, Guangyao Zhai +6

Category-level object pose estimation, aiming to predict the 6D pose and 3D size of objects from known categories, typically struggles with large intra-class shape variation. Exist…

cs.CV2023

ShapeMatcher: Self-Supervised Joint Shape Canonicalization, Segmentation, Retrieval and Deformation

Yan Di, Chenyangguang Zhang, Chaowei Wang +6

In this paper, we present ShapeMatcher, a unified self-supervised learning framework for joint shape canonicalization, segmentation, retrieval and deformation. Given a partially-ob…

cs.CV2023★ 2 cited

CCD-3DR: Consistent Conditioning in Diffusion for Single-Image 3D Reconstruction

Yan Di, Chenyangguang Zhang, Pengyuan Wang +6

In this paper, we present a novel shape reconstruction method leveraging diffusion model to generate 3D sparse point cloud for the object captured in a single RGB image. Recent met…

cs.CV2023★ 7 cited

DDF-HO: Hand-Held Object Reconstruction via Conditional Directed Distance Field

Chenyangguang Zhang, Yan Di, Ruida Zhang +4

Reconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in compre…

cs.CV2023★ 2 cited

CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion

Guangyao Zhai, Evin Pınar Örnek, Shun-Cheng Wu +4

Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applicat…

cs.CV2023★ 1 cited

IPCC-TP: Utilizing Incremental Pearson Correlation Coefficient for Joint Multi-Agent Trajectory Prediction

Dekai Zhu, Guangyao Zhai, Yan Di +6

Reliable multi-agent trajectory prediction is crucial for the safe planning and control of autonomous systems. Compared with single-agent cases, the major challenge in simultaneous…

cs.CV2023

On the Importance of Accurate Geometry Data for Dense 3D Vision Tasks

HyunJun Jung, Patrick Ruhkamp, Guangyao Zhai +10

Learning-based methods to solve dense 3D vision problems typically train on 3D sensor data. The respectively used principle of measuring distances provides advantages and drawbacks…

cs.CV2022★ 3 cited

HouseCat6D -- A Large-Scale Multi-Modal Category Level 6D Object Perception Dataset with Household Objects in Realistic Scenarios

HyunJun Jung, Guangyao Zhai, Shun-Cheng Wu +10

Estimating 6D object poses is a major challenge in 3D computer vision. Building on successful instance-level approaches, research is shifting towards category-level pose estimation…

cs.CV2022★ 2 cited

OPA-3D: Occlusion-Aware Pixel-Wise Aggregation for Monocular 3D Object Detection

Yongzhi Su, Yan Di, Fabian Manhardt +5

Despite monocular 3D object detection having recently made a significant leap forward thanks to the use of pre-trained depth estimators for pseudo-LiDAR recovery, such two-stage me…

cs.CV2022★ 3 cited

Is my Depth Ground-Truth Good Enough? HAMMER -- Highly Accurate Multi-Modal Dataset for DEnse 3D Scene Regression

HyunJun Jung, Patrick Ruhkamp, Guangyao Zhai +9

Depth estimation is a core task in 3D computer vision. Recent methods investigate the task of monocular depth trained with various depth sensor modalities. Every sensor has its adv…

cs.CV2020★ 10 cited

FlowMOT: 3D Multi-Object Tracking by Scene Flow Association

Guangyao Zhai, Xin Kong, Jinhao Cui +2

Most end-to-end Multi-Object Tracking (MOT) methods face the problems of low accuracy and poor generalization ability. Although traditional filter-based methods can achieve better…

cs.CV2020★ 6 cited

Semantic Graph Based Place Recognition for 3D Point Clouds

Xin Kong, Xuemeng Yang, Guangyao Zhai +6

Due to the difficulty in generating the effective descriptors which are robust to occlusion and viewpoint changes, place recognition for 3D point cloud remains an open issue. Unlik…

cs.CV2019★ 13 cited

PASS3D: Precise and Accelerated Semantic Segmentation for 3D Point Cloud

Xin Kong, Guangyao Zhai, Baoquan Zhong +1

In this paper, we propose PASS3D to achieve point-wise semantic segmentation for 3D point cloud. Our framework combines the efficiency of traditional geometric methods with robustn…

cs.CV2019★ 2 cited

PoseConvGRU: A Monocular Approach for Visual Ego-motion Estimation by Learning

Guangyao Zhai, Liang Liu, Linjian Zhang +1

While many visual ego-motion algorithm variants have been proposed in the past decade, learning based ego-motion estimation methods have seen an increasing attention because of its…