activity
20182026
most citedRain rendering for evaluating and improving robustness to bad weather

119 citations · 156 across the 24 of their papers we have counts for

collaborators

31 papers

cs.CV2026

Exploring Easy Boosts for Lidar Semantic Scene Completion

Tetiana Martyniuk, Jonathan Seele, Alexandre Boulch +3

This paper investigates "free lunch" strategies to boost the performance of lidar semantic scene completion (SSC) without requiring complex architectural redesigns. We first demons…

cs.CV2025

StableMTL: Repurposing Latent Diffusion Models for Multi-Task Learning from Partially Annotated Synthetic Datasets

Anh-Quan Cao, Ivan Lopes, Raoul de Charette

Multi-task learning for dense prediction is limited by the need for extensive annotation for every task, though recent works have explored training with partial task labels. Levera…

cs.CV2025

LiDPM: Rethinking Point Diffusion for Lidar Scene Completion

Tetiana Martyniuk, Gilles Puy, Alexandre Boulch +2

Training diffusion models that work directly on lidar points at the scale of outdoor scenes is challenging due to the difficulty of generating fine-grained details from white noise…

cs.CV2025

FLOSS: Free Lunch in Open-vocabulary Semantic Segmentation

Yasser Benigmim, Mohammad Fahes, Tuan-Hung Vu +2

In this paper, we challenge the conventional practice in Open-Vocabulary Semantic Segmentation (OVSS) of using averaged class-wise text embeddings, which are typically obtained by…

cs.CV2024

LatteCLIP: Unsupervised CLIP Fine-Tuning via LMM-Synthetic Texts

Anh-Quan Cao, Maximilian Jaritz, Matthieu Guillaumin +2

Large-scale vision-language pre-trained (VLP) models (e.g., CLIP) are renowned for their versatility, as they can be applied to diverse applications in a zero-shot setup. However,…

cs.CV2024

Domain Adaptation with a Single Vision-Language Embedding

Mohammad Fahes, Tuan-Hung Vu, Andrei Bursuc +2

Domain adaptation has been extensively investigated in computer vision but still requires access to target data at the training time, which might be difficult to obtain in real-wor…

cs.CV2024

CLIP's Visual Embedding Projector is a Few-shot Cornucopia

Mohammad Fahes, Tuan-Hung Vu, Andrei Bursuc +2

We introduce ProLIP, a simple and architecture-agnostic method for adapting contrastively pretrained vision-language models, such as CLIP, to few-shot classification. ProLIP fine-t…

cs.CV2024

UMBRAE: Unified Multimodal Brain Decoding

Weihao Xia, Raoul de Charette, Cengiz Öztireli +1

We address prevailing challenges of the brain-powered research, departing from the observation that the literature hardly recover accurate spatial information and require subject-s…

cs.CV2023

PaSCo: Urban 3D Panoptic Scene Completion with Uncertainty Awareness

Anh-Quan Cao, Angela Dai, Raoul de Charette

We propose the task of Panoptic Scene Completion (PSC) which extends the recently popular Semantic Scene Completion (SSC) task with instance-level information to produce a richer u…

cs.CV2023★ 1 cited

Material Palette: Extraction of Materials from a Single Image

Ivan Lopes, Fabio Pizzati, Raoul de Charette

In this paper, we propose a method to extract physically-based rendering (PBR) materials from a single real-world image. We do so in two steps: first, we map regions of the image t…

cs.CV2023★ 1 cited

A Simple Recipe for Language-guided Domain Generalized Segmentation

Mohammad Fahes, Tuan-Hung Vu, Andrei Bursuc +2

Generalization to new domains not seen during training is one of the long-standing challenges in deploying neural networks in real-world applications. Existing generalization techn…

cs.CV2023★ 4 cited

DREAM: Visual Decoding from Reversing Human Visual System

Weihao Xia, Raoul de Charette, Cengiz Öztireli +1

In this work we present DREAM, an fMRI-to-image method for reconstructing viewed images from brain activities, grounded on fundamental knowledge of the human visual system. We craf…

cs.CV2022★ 1 cited

PØDA: Prompt-driven Zero-shot Domain Adaptation

Mohammad Fahes, Tuan-Hung Vu, Andrei Bursuc +2

Domain adaptation has been vastly investigated in computer vision but still requires access to target images at train time, which might be intractable in some uncommon conditions.…

cs.CV2022

SceneRF: Self-Supervised Monocular 3D Scene Reconstruction with Radiance Fields

Anh-Quan Cao, Raoul de Charette

3D reconstruction from a single 2D image was extensively covered in the literature but relies on depth supervision at training time, which limits its applicability. To relax the de…

cs.CV2022★ 2 cited

COARSE3D: Class-Prototypes for Contrastive Learning in Weakly-Supervised 3D Point Cloud Segmentation

Rong Li, Anh-Quan Cao, Raoul de Charette

Annotation of large-scale 3D data is notoriously cumbersome and costly. As an alternative, weakly-supervised learning alleviates such a need by reducing the annotation by several o…

cs.CV2021★ 3 cited

MonoScene: Monocular 3D Semantic Scene Completion

Anh-Quan Cao, Raoul de Charette

MonoScene proposes a 3D Semantic Scene Completion (SSC) framework, where the dense geometry and semantics of a scene are inferred from a single monocular RGB image. Different from…

cs.CV2021

ManiFest: Manifold Deformation for Few-shot Image Translation

Fabio Pizzati, Jean-François Lalonde, Raoul de Charette

Most image-to-image translation methods require a large number of training images, which restricts their applicability. We instead propose ManiFest: a framework for few-shot image…

cs.CV2021

Physics-informed Guided Disentanglement in Generative Networks

Fabio Pizzati, Pietro Cerri, Raoul de Charette

Image-to-image translation (i2i) networks suffer from entanglement effects in presence of physics-related phenomena in target domain (such as occlusions, fog, etc), lowering altoge…

cs.RO2021★ 1 cited

Goal-constrained Sparse Reinforcement Learning for End-to-End Driving

Pranav Agarwal, Pierre de Beaucorps, Raoul de Charette

Deep reinforcement Learning for end-to-end driving is limited by the need of complex reward engineering. Sparse rewards can circumvent this challenge but suffers from long training…

cs.CV2021

CoMoGAN: continuous model-guided image-to-image translation

Fabio Pizzati, Pietro Cerri, Raoul de Charette

CoMoGAN is a continuous GAN relying on the unsupervised reorganization of the target data on a functional manifold. To that matter, we introduce a new Functional Instance Normaliza…

cs.CV2020★ 119 cited

Rain rendering for evaluating and improving robustness to bad weather

Maxime Tremblay, Shirsendu Sukanta Halder, Raoul de Charette +1

Rain fills the atmosphere with water particles, which breaks the common assumption that light travels unaltered from the scene to the camera. While it is well-known that rain affec…

cs.CV2020

RGB-D-E: Event Camera Calibration for Fast 6-DOF Object Tracking

Etienne Dubeau, Mathieu Garon, Benoit Debaque +2

Augmented reality devices require multiple sensors to perform various tasks such as localization and tracking. Currently, popular cameras are mostly frame-based (e.g. RGB and Depth…

cs.CV2020

Model-based occlusion disentanglement for image-to-image translation

Fabio Pizzati, Pietro Cerri, Raoul de Charette

Image-to-image translation is affected by entanglement phenomena, which may occur in case of target data encompassing occlusions such as raindrops, dirt, etc. Our unsupervised mode…

cs.CV2019

xMUDA: Cross-Modal Unsupervised Domain Adaptation for 3D Semantic Segmentation

Maximilian Jaritz, Tuan-Hung Vu, Raoul de Charette +2

Unsupervised Domain Adaptation (UDA) is crucial to tackle the lack of annotations in a new domain. There are many multi-modal datasets, but most UDA approaches are uni-modal. In th…