activity
20112023
most citedFrom 3D Models to 3D Prints: an Overview of the Processing Pipeline

166 citations · 359 across the 14 of their papers we have counts for

collaborators

15 papers

cs.CG2023★ 1 cited

Constrained Delaunay Tetrahedrization: A Robust and Practical Approach

Lorenzo Diazzi, Daniele Panozzo, Amir Vaxman +1

We present a numerically robust algorithm for computing the constrained Delaunay tetrahedrization (CDT) of a piecewise-linear complex, which has a 100% success rate on the 4408 val…

cs.CG2022★ 3 cited

Interactive and Robust Mesh Booleans

Gianmarco Cherchi, Fabio Pellacini, Marco Attene +1

Boolean operations are among the most used paradigms to create and edit digital shapes. Despite being conceptually simple, the computation of mesh Booleans is notoriously challengi…

cs.GR2021

Convex polyhedral meshing for robust solid modeling

Lorenzo Diazzi, Marco Attene

We introduce a new technique to create a mesh of convex polyhedra representing the interior volume of a triangulated input surface. Our approach is particularly tolerant to defects…

cs.CG2021★ 40 cited

Indirect predicates for geometric constructions

Marco Attene

Geometric predicates are a basic ingredient to implement a vast range of algorithms in computational geometry. Modern implementations employ floating point filtering techniques to…

cs.GR2021★ 42 cited

Shapes In A Box -- Disassembling 3D objects for efficient packing and fabrication

Marco Attene

Modern 3D printing technologies and the upcoming mass-customization paradigm call for efficient methods to produce and distribute arbitrarily-shaped 3D objects. This paper introduc…

cs.GR2020★ 45 cited

A Large Scale Benchmark and an Inclusion-Based Algorithm for Continuous Collision Detection

Bolun Wang, Zachary Ferguson, Teseo Schneider +3

We introduce a large scale benchmark for continuous collision detection (CCD) algorithms, composed of queries manually constructed to highlight challenging degenerate cases and aut…