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20162026
most citedImage-to-Markup Generation with Coarse-to-Fine Attention

87 citations · 170 across the 26 of their papers we have counts for

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Showing 2021Show all

6 papers · 1 filter

cs.LG2021

Agents that Listen: High-Throughput Reinforcement Learning with Multiple Sensory Systems

Shashank Hegde, Anssi Kanervisto, Aleksei Petrenko

Humans and other intelligent animals evolved highly sophisticated perception systems that combine multiple sensory modalities. On the other hand, state-of-the-art artificial agents…

cs.LG2021★ 4 cited

The MineRL BASALT Competition on Learning from Human Feedback

Rohin Shah, Cody Wild, Steven H. Wang +10

The last decade has seen a significant increase of interest in deep learning research, with many public successes that have demonstrated its potential. As such, these systems are n…

cs.LG2021

Distilling Reinforcement Learning Tricks for Video Games

Anssi Kanervisto, Christian Scheller, Yanick Schraner +1

Reinforcement learning (RL) research focuses on general solutions that can be applied across different domains. This results in methods that RL practitioners can use in almost any…

cs.LG2021★ 1 cited

Towards robust and domain agnostic reinforcement learning competitions

William Hebgen Guss, Stephanie Milani, Nicholay Topin +26

Reinforcement learning competitions have formed the basis for standard research benchmarks, galvanized advances in the state-of-the-art, and shaped the direction of the field. Desp…

cs.RO2021★ 3 cited

Multi-task Learning with Attention for End-to-end Autonomous Driving

Keishi Ishihara, Anssi Kanervisto, Jun Miura +1

Autonomous driving systems need to handle complex scenarios such as lane following, avoiding collisions, taking turns, and responding to traffic signals. In recent years, approache…

cs.AI2021

Back to Square One: Superhuman Performance in Chutes and Ladders Through Deep Neural Networks and Tree Search

Dylan Ashley, Anssi Kanervisto, Brendan Bennett

We present AlphaChute: a state-of-the-art algorithm that achieves superhuman performance in the ancient game of Chutes and Ladders. We prove that our algorithm converges to the Nas…