40 citations · 76 across the 11 of their papers we have counts for
4 papers · 1 filter
Diverse Agents for Ad-Hoc Cooperation in Hanabi
Rodrigo Canaan, Julian Togelius, Andy Nealen +1
In complex scenarios where a model of other actors is necessary to predict and interpret their actions, it is often desirable that the model works well with a wide variety of previ…
Evolving the Hearthstone Meta
Fernando de Mesentier Silva, Rodrigo Canaan, Scott Lee +3
Balancing an ever growing strategic game of high complexity, such as Hearthstone is a complex task. The target of making strategies diverse and customizable results in a delicate i…
Generative Design in Minecraft: Chronicle Challenge
Christoph Salge, Christian Guckelsberger, Michael Cerny Green +2
We introduce the Chronicle Challenge as an optional addition to the Settlement Generation Challenge in Minecraft. One of the foci of the overall competition is adaptive procedural…
Leveling the Playing Field -- Fairness in AI Versus Human Game Benchmarks
Rodrigo Canaan, Christoph Salge, Julian Togelius +1
From the beginning if the history of AI, there has been interest in games as a platform of research. As the field developed, human-level competence in complex games became a target…