activity
20182023
most citedMarginal Policy Gradients: A Unified Family of Estimators for Bounded Action Spaces with Applications

6 citations · 13 across the 6 of their papers we have counts for

collaborators

6 papers

cs.CV2023

COLosSAL: A Benchmark for Cold-start Active Learning for 3D Medical Image Segmentation

Han Liu, Hao Li, Xing Yao +6

Medical image segmentation is a critical task in medical image analysis. In recent years, deep learning based approaches have shown exceptional performance when trained on a fully-…

cs.CV2023

COSST: Multi-organ Segmentation with Partially Labeled Datasets Using Comprehensive Supervisions and Self-training

Han Liu, Zhoubing Xu, Riqiang Gao +5

Deep learning models have demonstrated remarkable success in multi-organ segmentation but typically require large-scale datasets with all organs of interest annotated. However, med…

q-bio.QM2022★ 3 cited

Drug repositioning for Alzheimer's disease with transfer learning

Yetao Wu, Han Liu, Jie Yan +1

Deep Learning and DRUG-seq (Digital RNA with perturbation of genes) have attracted attention in drug discovery. However, the public DRUG-seq dataset is too small to be used for dir…

cs.SE2022

Aligning Offline Metrics and Human Judgments of Value for Code Generation Models

Victor Dibia, Adam Fourney, Gagan Bansal +3

Large language models have demonstrated great potential to assist programmers in generating code. For such human-AI pair programming scenarios, we empirically demonstrate that whil…

cs.LG2022★ 4 cited

Switch Trajectory Transformer with Distributional Value Approximation for Multi-Task Reinforcement Learning

Qinjie Lin, Han Liu, Biswa Sengupta

We propose SwitchTT, a multi-task extension to Trajectory Transformer but enhanced with two striking features: (i) exploiting a sparsely activated model to reduce computation cost…

cs.LG2018★ 6 cited

Marginal Policy Gradients: A Unified Family of Estimators for Bounded Action Spaces with Applications

Carson Eisenach, Haichuan Yang, Ji Liu +1

Many complex domains, such as robotics control and real-time strategy (RTS) games, require an agent to learn a continuous control. In the former, an agent learns a policy over $\ma…