3 citations · 5 across the 2 of their papers we have counts for
2 papers
cs.LG2021★ 2 cited
Graph augmented Deep Reinforcement Learning in the GameRLand3D environment
Edward Beeching, Maxim Peter, Philippe Marcotte +4
We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions. In this setting, classical symb…
cs.LG2021★ 3 cited
Godot Reinforcement Learning Agents
Edward Beeching, Jilles Debangoye, Olivier Simonin +1
We present Godot Reinforcement Learning (RL) Agents, an open-source interface for developing environments and agents in the Godot Game Engine. The Godot RL Agents interface allows…