13 papers
UniETP: Unifying Environments for Generalizable Embodied Task Planning
Peiran Xu, Jiaqi Zheng, Ziyou Wang +1
This paper focuses on the problem of Embodied Task Planning, where an agent is required to execute a sequence of atomic actions within an interactive environment to complete a user…
Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control
Jianjie Fang, Yongyan Xu, Ziyou Wang +13
World models are rapidly becoming a core infrastructure for embodied intelligence and interactive agents: they provide controllable simulators in which agents can perceive, act, fo…
The Point, the Vision and the Text: Does Point Cloud Boost Spatial Reasoning of Large Language Models? A Bias-Controlled Study
Weichen Zhang, Ruiying Peng, Xin Zeng +9
3D Large Language Models (LLMs) leveraging spatial information in point clouds for 3D spatial reasoning attract great attention. Despite some promising results, the advantages of p…
WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform
Yu Shang, Yinzhou Tang, Yiding Ma +22
World models have emerged as a central paradigm for embodied intelligence, enabling agents to predict action-conditioned future and reason about environmental dynamics. However, ex…
WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation
Baining Zhao, Jiacheng Xu, Weicheng Feng +13
Aerial vision-language navigation (VLN) requires agents to follow natural-language instructions through closed-loop perception and action in 3D environments. We argue that aerial V…
iWorld-Bench: A Benchmark for Interactive World Models with a Unified Action Generation Framework
Jianjie Fang, Yingshan Lei, Qin Wan +8
Achieving Artificial General Intelligence (AGI) requires agents that learn and interact adaptively, with interactive world models providing scalable environments for perception, re…