5 papers · 1 filter
UniETP: Unifying Environments for Generalizable Embodied Task Planning
Peiran Xu, Jiaqi Zheng, Ziyou Wang +1
This paper focuses on the problem of Embodied Task Planning, where an agent is required to execute a sequence of atomic actions within an interactive environment to complete a user…
Worldscape-MoE: A Unified Mixture-of-Experts World Model for Scalable Heterogeneous Action Control
Jianjie Fang, Yongyan Xu, Ziyou Wang +13
World models are rapidly becoming a core infrastructure for embodied intelligence and interactive agents: they provide controllable simulators in which agents can perceive, act, fo…
WorldArena 2.0: Extending Embodied World Model Benchmarking on Modality, Functionality and Platform
Yu Shang, Yinzhou Tang, Yiding Ma +22
World models have emerged as a central paradigm for embodied intelligence, enabling agents to predict action-conditioned future and reason about environmental dynamics. However, ex…
WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation
Baining Zhao, Jiacheng Xu, Weicheng Feng +13
Aerial vision-language navigation (VLN) requires agents to follow natural-language instructions through closed-loop perception and action in 3D environments. We argue that aerial V…
AirScape: An Aerial Generative World Model with Motion Controllability
Baining Zhao, Rongze Tang, Mingyuan Jia +9
How to enable agents to predict the outcomes of their own motion intentions in three-dimensional space has been a fundamental problem in embodied intelligence. To explore general s…