850 citations · 2.5k across the 63 of their papers we have counts for
4 papers · 1 filter
Time-multiplexed Neural Holography: A flexible framework for holographic near-eye displays with fast heavily-quantized spatial light modulators
Suyeon Choi, Manu Gopakumar, Yifan +4
Holographic near-eye displays offer unprecedented capabilities for virtual and augmented reality systems, including perceptually important focus cues. Although artificial intellige…
Advances in Neural Rendering
Ayush Tewari, Justus Thies, Ben Mildenhall +14
Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are ge…
Gaze-Contingent Ocular Parallax Rendering for Virtual Reality
Robert Konrad, Anastasios Angelopoulos, Gordon Wetzstein
Immersive computer graphics systems strive to generate perceptually realistic user experiences. Current-generation virtual reality (VR) displays are successful in accurately render…
Movie Editing and Cognitive Event Segmentation in Virtual Reality Video
Ana Serrano, Vincent Sitzmann, Jaime Ruiz-Borau +3
Traditional cinematography has relied for over a century on a well-established set of editing rules, called continuity editing, to create a sense of situational continuity. Despite…