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cs.AI2018
TStarBots: Defeating the Cheating Level Builtin AI in StarCraft II in the Full Game
Peng Sun, Xinghai Sun, Lei Han +8
Starcraft II (SC2) is widely considered as the most challenging Real Time Strategy (RTS) game. The underlying challenges include a large observation space, a huge (continuous and i…
cs.AI2018
Feedback-Based Tree Search for Reinforcement Learning
Daniel R. Jiang, Emmanuel Ekwedike, Han Liu
Inspired by recent successes of Monte-Carlo tree search (MCTS) in a number of artificial intelligence (AI) application domains, we propose a model-based reinforcement learning (RL)…