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20162026
most citedHybrid Reward Architecture for Reinforcement Learning

187 citations · 482 across the 18 of their papers we have counts for

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16 papers · 1 filter

cs.LG2023

Minimax Exploiter: A Data Efficient Approach for Competitive Self-Play

Daniel Bairamian, Philippe Marcotte, Joshua Romoff +2

Recent advances in Competitive Self-Play (CSP) have achieved, or even surpassed, human level performance in complex game environments such as Dota 2 and StarCraft II using Distribu…

cs.LG2023

Improving Intrinsic Exploration by Creating Stationary Objectives

Roger Creus Castanyer, Joshua Romoff, Glen Berseth

Exploration bonuses in reinforcement learning guide long-horizon exploration by defining custom intrinsic objectives. Several exploration objectives like count-based bonuses, pseud…

cs.LG2023

Learning Computational Efficient Bots with Costly Features

Anthony Kobanda, Valliappan C. A., Joshua Romoff +1

Deep reinforcement learning (DRL) techniques have become increasingly used in various fields for decision-making processes. However, a challenge that often arises is the trade-off…

cs.LG2021★ 2 cited

Graph augmented Deep Reinforcement Learning in the GameRLand3D environment

Edward Beeching, Maxim Peter, Philippe Marcotte +4

We address planning and navigation in challenging 3D video games featuring maps with disconnected regions reachable by agents using special actions. In this setting, classical symb…

cs.LG2021★ 4 cited

Direct Behavior Specification via Constrained Reinforcement Learning

Julien Roy, Roger Girgis, Joshua Romoff +2

The standard formulation of Reinforcement Learning lacks a practical way of specifying what are admissible and forbidden behaviors. Most often, practitioners go about the task of b…

cs.LG2020

Deep Reinforcement Learning for Navigation in AAA Video Games

Eloi Alonso, Maxim Peter, David Goumard +1

In video games, non-player characters (NPCs) are used to enhance the players' experience in a variety of ways, e.g., as enemies, allies, or innocent bystanders. A crucial component…

cs.LG2020★ 2 cited

TDprop: Does Jacobi Preconditioning Help Temporal Difference Learning?

Joshua Romoff, Peter Henderson, David Kanaa +4

We investigate whether Jacobi preconditioning, accounting for the bootstrap term in temporal difference (TD) learning, can help boost performance of adaptive optimizers. Our method…

cs.LG2019★ 22 cited

Gossip-based Actor-Learner Architectures for Deep Reinforcement Learning

Mahmoud Assran, Joshua Romoff, Nicolas Ballas +2

Multi-simulator training has contributed to the recent success of Deep Reinforcement Learning by stabilizing learning and allowing for higher training throughputs. We propose Gossi…

cs.LG2019★ 4 cited

Separating value functions across time-scales

Joshua Romoff, Peter Henderson, Ahmed Touati +3

In many finite horizon episodic reinforcement learning (RL) settings, it is desirable to optimize for the undiscounted return - in settings like Atari, for instance, the goal is to…

cs.LG2018★ 16 cited

Where Did My Optimum Go?: An Empirical Analysis of Gradient Descent Optimization in Policy Gradient Methods

Peter Henderson, Joshua Romoff, Joelle Pineau

Recent analyses of certain gradient descent optimization methods have shown that performance can degrade in some settings - such as with stochasticity or implicit momentum. In deep…

cs.LG2018★ 25 cited

TarMAC: Targeted Multi-Agent Communication

Abhishek Das, Théophile Gervet, Joshua Romoff +4

We propose a targeted communication architecture for multi-agent reinforcement learning, where agents learn both what messages to send and whom to address them to while performing…

cs.LG2018★ 14 cited

Randomized Value Functions via Multiplicative Normalizing Flows

Ahmed Touati, Harsh Satija, Joshua Romoff +2

Randomized value functions offer a promising approach towards the challenge of efficient exploration in complex environments with high dimensional state and action spaces. Unlike t…

cs.LG2018★ 12 cited

Reward Estimation for Variance Reduction in Deep Reinforcement Learning

Joshua Romoff, Peter Henderson, Alexandre Piché +2

Reinforcement Learning (RL) agents require the specification of a reward signal for learning behaviours. However, introduction of corrupt or stochastic rewards can yield high varia…

cs.LG2017★ 187 cited

Hybrid Reward Architecture for Reinforcement Learning

Harm van Seijen, Mehdi Fatemi, Joshua Romoff +3

One of the main challenges in reinforcement learning (RL) is generalisation. In typical deep RL methods this is achieved by approximating the optimal value function with a low-dime…

cs.LG2017★ 13 cited

Multi-Advisor Reinforcement Learning

Romain Laroche, Mehdi Fatemi, Joshua Romoff +1

We consider tackling a single-agent RL problem by distributing it to learners. These learners, called advisors, endeavour to solve the problem from a different focus. Their adv…

cs.LG2016★ 7 cited

Separation of Concerns in Reinforcement Learning

Harm van Seijen, Mehdi Fatemi, Joshua Romoff +1

In this paper, we propose a framework for solving a single-agent task by using multiple agents, each focusing on different aspects of the task. This approach has two main advantage…