2.4k citations · 7.8k across the 82 of their papers we have counts for
28 papers · 1 filter
MuRF: Multi-Baseline Radiance Fields
Haofei Xu, Anpei Chen, Yuedong Chen +5
We present Multi-Baseline Radiance Fields (MuRF), a general feed-forward approach to solving sparse view synthesis under multiple different baseline settings (small and large basel…
Gaussian Grouping: Segment and Edit Anything in 3D Scenes
Mingqiao Ye, Martin Danelljan, Fisher Yu +1
The recent Gaussian Splatting achieves high-quality and real-time novel-view synthesis of the 3D scenes. However, it is solely concentrated on the appearance and geometry modeling,…
Real-Time Motion Prediction via Heterogeneous Polyline Transformer with Relative Pose Encoding
Zhejun Zhang, Alexander Liniger, Christos Sakaridis +2
The real-world deployment of an autonomous driving system requires its components to run on-board and in real-time, including the motion prediction module that predicts the future…
COOLer: Class-Incremental Learning for Appearance-Based Multiple Object Tracking
Zhizheng Liu, Mattia Segu, Fisher Yu
Continual learning allows a model to learn multiple tasks sequentially while retaining the old knowledge without the training data of the preceding tasks. This paper extends the sc…
DARTH: Holistic Test-time Adaptation for Multiple Object Tracking
Mattia Segu, Bernt Schiele, Fisher Yu
Multiple object tracking (MOT) is a fundamental component of perception systems for autonomous driving, and its robustness to unseen conditions is a requirement to avoid life-criti…
Distilling ODE Solvers of Diffusion Models into Smaller Steps
Sanghwan Kim, Hao Tang, Fisher Yu
Abstract Diffusion models have recently gained prominence as a novel category of generative models. Despite their success, these models face a notable drawback in terms of slow sam…