activity
20172021
most citedAdversarial Motion Modelling helps Semi-supervised Hand Pose Estimation

8 citations · 8 across the 2 of their papers we have counts for

collaborators

8 papers

cs.CV2021

A Skeleton-Driven Neural Occupancy Representation for Articulated Hands

Korrawe Karunratanakul, Adrian Spurr, Zicong Fan +2

We present Hand ArticuLated Occupancy (HALO), a novel representation of articulated hands that bridges the advantages of 3D keypoints and neural implicit surfaces and can be used i…

cs.CV20218 cited

Adversarial Motion Modelling helps Semi-supervised Hand Pose Estimation

Adrian Spurr, Pavlo Molchanov, Umar Iqbal +2

Hand pose estimation is difficult due to different environmental conditions, object- and self-occlusion as well as diversity in hand shape and appearance. Exhaustively covering thi…

cs.CV2020

Measuring Generalisation to Unseen Viewpoints, Articulations, Shapes and Objects for 3D Hand Pose Estimation under Hand-Object Interaction

Anil Armagan, Guillermo Garcia-Hernando, Seungryul Baek +32

We study how well different types of approaches generalise in the task of 3D hand pose estimation under single hand scenarios and hand-object interaction. We show that the accuracy…

cs.CV2020

Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraints

Adrian Spurr, Umar Iqbal, Pavlo Molchanov +2

Estimating 3D hand pose from 2D images is a difficult, inverse problem due to the inherent scale and depth ambiguities. Current state-of-the-art methods train fully supervised deep…

cs.CV2019

Photo-Realistic Monocular Gaze Redirection Using Generative Adversarial Networks

Zhe He, Adrian Spurr, Xucong Zhang +1

Gaze redirection is the task of changing the gaze to a desired direction for a given monocular eye patch image. Many applications such as videoconferencing, films, games, and gener…

cs.CV2018

Deep Pictorial Gaze Estimation

Seonwook Park, Adrian Spurr, Otmar Hilliges

Estimating human gaze from natural eye images only is a challenging task. Gaze direction can be defined by the pupil- and the eyeball center where the latter is unobservable in 2D…