38 citations · 75 across the 7 of their papers we have counts for
9 papers
Exploring Immersive Interpersonal Communication via AR
Kyungjun Lee, Hong Li, Muhammad Rizky Wellyanto +5
A central challenge of social computing research is to enable people to communicate expressively with each other remotely. Augmented reality has great promise for expressive commun…
ARcall: Real-Time AR Communication using Smartphones and Smartglasses
Hemant Bhaskar Surale, Yu Jiang Tham, Brian A. Smith +1
Augmented Reality (AR) smartglasses are increasingly regarded as the next generation personal computing platform. However, there is a lack of understanding about how to design comm…
Understanding the Role of Context in Creating Enjoyable Co-Located Interactions
Szu-Yu, Liu, Brian A. Smith +2
In recent years, public discourse has blamed digital technologies for making people feel "alone together," distracting us from engaging with one another, even when we are interacti…
Sifter: A Hybrid Workflow for Theme-based Video Curation at Scale
Yan Chen, Andrés Monroy-Hernández, Ian Wehrman +3
User-generated content platforms curate their vast repositories into thematic compilations that facilitate the discovery of high-quality material. Platforms that seek tight editori…
Blocks: Collaborative and Persistent Augmented Reality Experiences
Anhong Guo, Ilter Canberk, Hannah Murphy +2
We introduce Blocks, a mobile application that enables people to co-create AR structures that persist in the physical environment. Using Blocks, end users can collaborate synchrono…
Boomerang: Rebounding the Consequences of Reputation Feedback on Crowdsourcing Platforms
Snehalkumar, S. Gaikwad, Durim Morina +35
Paid crowdsourcing platforms suffer from low-quality work and unfair rejections, but paradoxically, most workers and requesters have high reputation scores. These inflated scores,…