2.3k citations · 2.5k across the 27 of their papers we have counts for
3 papers · 1 filter
Generating Interactive Worlds with Text
Angela Fan, Jack Urbanek, Pratik Ringshia +8
Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common…
Finding Generalizable Evidence by Learning to Convince Q&A Models
Ethan Perez, Siddharth Karamcheti, Rob Fergus +3
We propose a system that finds the strongest supporting evidence for a given answer to a question, using passage-based question-answering (QA) as a testbed. We train evidence agent…
Learning to Speak and Act in a Fantasy Text Adventure Game
Jack Urbanek, Angela Fan, Siddharth Karamcheti +7
We introduce a large scale crowdsourced text adventure game as a research platform for studying grounded dialogue. In it, agents can perceive, emote, and act whilst conducting dial…