905 citations · 1.6k across the 39 of their papers we have counts for
21 papers · 1 filter
A Comprehensive Survey of Electrical Stimulation Haptic Feedback in Human-Computer Interaction
Simin Yang, Xian Wang, Yang Li +3
Haptic perception and feedback play a pivotal role in interactive experiences, forming an essential component of human-computer interaction (HCI). In recent years, the field of hap…
Metabook: A Mobile-to-Headset Pipeline for 3D Story Book Creation in Augmented Reality
Yibo Wang, Yuanyuan Mao, Lik-Hang Lee +4
The AR 3D book has shown significant potential in enhancing students' learning outcomes. However, the creation process of 3D books requires a significant investment of time, effort…
Designing Loving-Kindness Meditation in Virtual Reality for Long-Distance Romantic Relationships
Xian Wang, Xiaoyu Mo, Lik-Hang Lee +4
Loving-kindness meditation (LKM) is used in clinical psychology for couples' relationship therapy, but physical isolation can make the relationship more strained and inaccessible t…
Using a virtual reality interview simulator to explore factors influencing people's behavior
Xinyi Luo, Yuyang Wang, Lik-Hang Lee +7
Virtual reality interview simulator (VRIS) provides an effective and manageable approach for candidates prone to being very nervous during interviews, yet, the major anxiety-induci…
Towards AI-Architecture Liberty: A Comprehensive Survey on Design and Generation of Virtual Architecture by Deep Learning
Anqi Wang, Jiahua Dong, Lik-Hang Lee +2
3D shape generation techniques leveraging deep learning have garnered significant interest from both the computer vision and architectural design communities, promising to enrich t…
The Dark Side of Augmented Reality: Exploring Manipulative Designs in AR
Xian Wang, Lik-Hang Lee, Carlos Bermejo Fernandez +1
Augmented Reality (AR) applications are becoming more mainstream, with successful examples in the mobile environment like Pokemon GO. Current malicious techniques can exploit these…
Review of Persuasive User Interface as Strategy for Technology Addiction in Virtual Environments
Fachrina Dewi Puspitasari, Lik-Hang Lee
In the era of virtuality, the increasingly ubiquitous technology bears the challenge of excessive user dependency, also known as user addiction. Augmented reality (AR) and virtual…
Vetaverse: A Survey on the Intersection of Metaverse, Vehicles, and Transportation Systems
Pengyuan Zhou, Jinjing Zhu, Yiting Wang +12
Since 2021, the term "Metaverse" has been the most popular one, garnering a lot of interest. Because of its contained environment and built-in computing and networking capabilities…
Reducing Stress and Anxiety in the Metaverse: A Systematic Review of Meditation, Mindfulness and Virtual Reality
Xian Wang, Xiaoyu Mo, Mingming Fan +3
Meditation, or mindfulness, is widely used to improve mental health. With the emergence of Virtual Reality technology, many studies have provided evidence that meditation with VR c…
Deceiving Audio Design in Augmented Environments : A Systematic Review of Audio Effects in Augmented Reality
Esmée Henrieke Anne de Haas, Lik-Hang Lee
Recently, a lot of works show promising directions for audio design in augmented reality (AR). These works are mainly focused on how to improve user experience and make AR more rea…
Towards Reproducible Evaluations for Flying Drone Controllers in Virtual Environments
Zheng Li, Yiming Huang, Yui-Pan Yau +2
Research attention on natural user interfaces (NUIs) for drone flights are rising. Nevertheless, NUIs are highly diversified, and primarily evaluated by different physical environm…
Beyond the Blue Sky of Multimodal Interaction: A Centennial Vision of Interplanetary Virtual Spaces in Turn-based Metaverse
Lik Hang Lee, Carlos Bermejo Fernandez, Ahmad Alhilal +4
Human habitation across multiple planets requires communication and social connection between planets. When the infrastructure of a deep space network becomes mature, immersive cyb…
Re-shaping Post-COVID-19 Teaching and Learning: A Blueprint of Virtual-Physical Blended Classrooms in the Metaverse Era
Yuyang Wang, Lik-Hang Lee, Tristan Braud +1
During the COVID-19 pandemic, most countries have experienced some form of remote education through video conferencing software platforms. However, these software platforms fail to…
From Digital Media to Empathic Reality: A Systematic Review of Empathy Research in Extended Reality Environments
Ville Paananen, Mohammad Sina Kiarostami, Lik-Hang Lee +2
Recent advances in extended reality (XR) technologies have enabled new and increasingly realistic empathy tools and experiences. In XR, all interactions take place in different spa…
VibroWeight: Simulating Weight and Center of Gravity Changes of Objects in Virtual Reality for Enhanced Realism
Xian Wang, Diego Monteiro, Lik-Hang Lee +2
Haptic feedback in virtual reality (VR) allows users to perceive the physical properties of virtual objects (e.g., their weight and motion patterns). However, the lack of haptic se…
DiOS -- An Extended Reality Operating System for the Metaverse
Tristan Braud, Lik-Hang Lee, Ahmad Alhilal +2
Driven by the recent improvements in device and networks capabilities, Extended Reality (XR) is becoming more pervasive; industry and academia alike envision ambitious projects suc…
EdgeXAR: A 6-DoF Camera Multi-target Interaction Framework for MAR with User-friendly Latency Compensation
Wenxiao Zhang, Sikun Lin, Farshid Hassani Bijarbooneh +5
The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' c…
Mobile Augmented Reality: User Interfaces, Frameworks, and Intelligence
Jacky Cao, Kit-Yung Lam, Lik-Hang Lee +3
Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with physical environments for mobile devices. MAR systems enable users to interact with MAR devices, s…
Towards Augmented Reality-driven Human-City Interaction: Current Research on Mobile Headsets and Future Challenges
Lik Hang Lee, Tristan Braud, Simo Hosio +1
Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published betwe…
Emerging Natural User Interfaces in Mobile Computing: A Bottoms-Up Survey
Kirill A. Shatilov, Dimitris Chatzopoulos, Lik-Hang Lee +1
Mobile and wearable interfaces and interaction paradigms are highly constrained by the available screen real estate, and the computational and power resources. Although there exist…
Interaction Methods for Smart Glasses
Lik-Hang Lee, Pan Hui
Since the launch of Google Glass in 2014, smart glasses have mainly been designed to support micro-interactions. The ultimate goal for them to become an augmented reality interface…