activity
20172026
most citedAll One Needs to Know about Metaverse: A Complete Survey on Technological Singularity, Virtual Ecosystem, and Research Agenda

905 citations · 1.6k across the 39 of their papers we have counts for

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Showing cs.HCShow all

21 papers · 1 filter

cs.HC2025★ 1 cited

A Comprehensive Survey of Electrical Stimulation Haptic Feedback in Human-Computer Interaction

Simin Yang, Xian Wang, Yang Li +3

Haptic perception and feedback play a pivotal role in interactive experiences, forming an essential component of human-computer interaction (HCI). In recent years, the field of hap…

cs.HC2024★ 2 cited

Metabook: A Mobile-to-Headset Pipeline for 3D Story Book Creation in Augmented Reality

Yibo Wang, Yuanyuan Mao, Lik-Hang Lee +4

The AR 3D book has shown significant potential in enhancing students' learning outcomes. However, the creation process of 3D books requires a significant investment of time, effort…

cs.HC2023★ 1 cited

Designing Loving-Kindness Meditation in Virtual Reality for Long-Distance Romantic Relationships

Xian Wang, Xiaoyu Mo, Lik-Hang Lee +4

Loving-kindness meditation (LKM) is used in clinical psychology for couples' relationship therapy, but physical isolation can make the relationship more strained and inaccessible t…

cs.HC2023★ 2 cited

Using a virtual reality interview simulator to explore factors influencing people's behavior

Xinyi Luo, Yuyang Wang, Lik-Hang Lee +7

Virtual reality interview simulator (VRIS) provides an effective and manageable approach for candidates prone to being very nervous during interviews, yet, the major anxiety-induci…

cs.HC2023★ 2 cited

Towards AI-Architecture Liberty: A Comprehensive Survey on Design and Generation of Virtual Architecture by Deep Learning

Anqi Wang, Jiahua Dong, Lik-Hang Lee +2

3D shape generation techniques leveraging deep learning have garnered significant interest from both the computer vision and architectural design communities, promising to enrich t…

cs.HC2023★ 46 cited

The Dark Side of Augmented Reality: Exploring Manipulative Designs in AR

Xian Wang, Lik-Hang Lee, Carlos Bermejo Fernandez +1

Augmented Reality (AR) applications are becoming more mainstream, with successful examples in the mobile environment like Pokemon GO. Current malicious techniques can exploit these…

cs.HC2022

Review of Persuasive User Interface as Strategy for Technology Addiction in Virtual Environments

Fachrina Dewi Puspitasari, Lik-Hang Lee

In the era of virtuality, the increasingly ubiquitous technology bears the challenge of excessive user dependency, also known as user addiction. Augmented reality (AR) and virtual…

cs.HC2022★ 19 cited

Vetaverse: A Survey on the Intersection of Metaverse, Vehicles, and Transportation Systems

Pengyuan Zhou, Jinjing Zhu, Yiting Wang +12

Since 2021, the term "Metaverse" has been the most popular one, garnering a lot of interest. Because of its contained environment and built-in computing and networking capabilities…

cs.HC2022★ 3 cited

Reducing Stress and Anxiety in the Metaverse: A Systematic Review of Meditation, Mindfulness and Virtual Reality

Xian Wang, Xiaoyu Mo, Mingming Fan +3

Meditation, or mindfulness, is widely used to improve mental health. With the emergence of Virtual Reality technology, many studies have provided evidence that meditation with VR c…

cs.HC2022★ 1 cited

Deceiving Audio Design in Augmented Environments : A Systematic Review of Audio Effects in Augmented Reality

Esmée Henrieke Anne de Haas, Lik-Hang Lee

Recently, a lot of works show promising directions for audio design in augmented reality (AR). These works are mainly focused on how to improve user experience and make AR more rea…

cs.HC2022

Towards Reproducible Evaluations for Flying Drone Controllers in Virtual Environments

Zheng Li, Yiming Huang, Yui-Pan Yau +2

Research attention on natural user interfaces (NUIs) for drone flights are rising. Nevertheless, NUIs are highly diversified, and primarily evaluated by different physical environm…

cs.HC2022

Beyond the Blue Sky of Multimodal Interaction: A Centennial Vision of Interplanetary Virtual Spaces in Turn-based Metaverse

Lik Hang Lee, Carlos Bermejo Fernandez, Ahmad Alhilal +4

Human habitation across multiple planets requires communication and social connection between planets. When the infrastructure of a deep space network becomes mature, immersive cyb…

cs.HC2022★ 112 cited

Re-shaping Post-COVID-19 Teaching and Learning: A Blueprint of Virtual-Physical Blended Classrooms in the Metaverse Era

Yuyang Wang, Lik-Hang Lee, Tristan Braud +1

During the COVID-19 pandemic, most countries have experienced some form of remote education through video conferencing software platforms. However, these software platforms fail to…

cs.HC2022★ 8 cited

From Digital Media to Empathic Reality: A Systematic Review of Empathy Research in Extended Reality Environments

Ville Paananen, Mohammad Sina Kiarostami, Lik-Hang Lee +2

Recent advances in extended reality (XR) technologies have enabled new and increasingly realistic empathy tools and experiences. In XR, all interactions take place in different spa…

cs.HC2022

VibroWeight: Simulating Weight and Center of Gravity Changes of Objects in Virtual Reality for Enhanced Realism

Xian Wang, Diego Monteiro, Lik-Hang Lee +2

Haptic feedback in virtual reality (VR) allows users to perceive the physical properties of virtual objects (e.g., their weight and motion patterns). However, the lack of haptic se…

cs.HC2022★ 3 cited

DiOS -- An Extended Reality Operating System for the Metaverse

Tristan Braud, Lik-Hang Lee, Ahmad Alhilal +2

Driven by the recent improvements in device and networks capabilities, Extended Reality (XR) is becoming more pervasive; industry and academia alike envision ambitious projects suc…

cs.HC2021

EdgeXAR: A 6-DoF Camera Multi-target Interaction Framework for MAR with User-friendly Latency Compensation

Wenxiao Zhang, Sikun Lin, Farshid Hassani Bijarbooneh +5

The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' c…

cs.HC2021★ 158 cited

Mobile Augmented Reality: User Interfaces, Frameworks, and Intelligence

Jacky Cao, Kit-Yung Lam, Lik-Hang Lee +3

Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with physical environments for mobile devices. MAR systems enable users to interact with MAR devices, s…

cs.HC2020★ 9 cited

Towards Augmented Reality-driven Human-City Interaction: Current Research on Mobile Headsets and Future Challenges

Lik Hang Lee, Tristan Braud, Simo Hosio +1

Interaction design for Augmented Reality (AR) is gaining increasing attention from both academia and industry. This survey discusses 260 articles (68.8% of articles published betwe…

cs.HC2019★ 3 cited

Emerging Natural User Interfaces in Mobile Computing: A Bottoms-Up Survey

Kirill A. Shatilov, Dimitris Chatzopoulos, Lik-Hang Lee +1

Mobile and wearable interfaces and interaction paradigms are highly constrained by the available screen real estate, and the computational and power resources. Although there exist…

cs.HC2017★ 2 cited

Interaction Methods for Smart Glasses

Lik-Hang Lee, Pan Hui

Since the launch of Google Glass in 2014, smart glasses have mainly been designed to support micro-interactions. The ultimate goal for them to become an augmented reality interface…