activity
20172026
most citedAll One Needs to Know about Metaverse: A Complete Survey on Technological Singularity, Virtual Ecosystem, and Research Agenda

905 citations · 961 across the 16 of their papers we have counts for

collaborators

16 papers

cs.HC20251 cited

A Comprehensive Survey of Electrical Stimulation Haptic Feedback in Human-Computer Interaction

Simin Yang, Xian Wang, Yang Li +3

Haptic perception and feedback play a pivotal role in interactive experiences, forming an essential component of human-computer interaction (HCI). In recent years, the field of hap…

cs.LG2025

MetaCLBench: Meta Continual Learning Benchmark on Resource-Constrained Edge Devices

Sijia Li, Young D. Kwon, Lik-Hang Lee +1

Meta-Continual Learning (Meta-CL) enables models to learn new classes from limited labelled samples, making it promising for IoT applications where manual labelling is costly. Howe…

cs.SI20231 cited

A Study of Partisan News Sharing in the Russian invasion of Ukraine

Yiming Zhu, Ehsan-Ul Haq, Gareth Tyson +3

Since the Russian invasion of Ukraine, a large volume of biased and partisan news has been spread via social media platforms. As this may lead to wider societal issues, we argue th…

cs.SI20221 cited

Exploring Mental Health Communications among Instagram Coaches

Ehsan-Ul Haq, Lik-Hang Lee, Gareth Tyson +3

There has been a significant expansion in the use of online social networks (OSNs) to support people experiencing mental health issues. This paper studies the role of Instagram inf…

cs.SI20223 cited

Causal Analysis on the Anchor Store Effect in a Location-based Social Network

Anish K. Vallapuram, Young D. Kwon, Lik-Hang Lee +2

A particular phenomenon of interest in Retail Economics is the spillover effect of anchor stores (specific stores with a reputable brand) to non-anchor stores in terms of customer…

cs.HC2022

Review of Persuasive User Interface as Strategy for Technology Addiction in Virtual Environments

Fachrina Dewi Puspitasari, Lik-Hang Lee

In the era of virtuality, the increasingly ubiquitous technology bears the challenge of excessive user dependency, also known as user addiction. Augmented reality (AR) and virtual…