29 citations · 30 across the 2 of their papers we have counts for
3 papers · 1 filter
Hierarchical Skills for Efficient Exploration
Jonas Gehring, Gabriel Synnaeve, Andreas Krause +1
In reinforcement learning, pre-trained low-level skills have the potential to greatly facilitate exploration. However, prior knowledge of the downstream task is required to strike…
Forward Modeling for Partial Observation Strategy Games - A StarCraft Defogger
Gabriel Synnaeve, Zeming Lin, Jonas Gehring +5
We formulate the problem of defogging as state estimation and future state prediction from previous, partial observations in the context of real-time strategy games. We propose to…
High-Level Strategy Selection under Partial Observability in StarCraft: Brood War
Jonas Gehring, Da Ju, Vegard Mella +3
We consider the problem of high-level strategy selection in the adversarial setting of real-time strategy games from a reinforcement learning perspective, where taking an action co…