29 citations · 29 across the 1 of their papers we have counts for
3 papers
cs.LG2018
Forward Modeling for Partial Observation Strategy Games - A StarCraft Defogger
Gabriel Synnaeve, Zeming Lin, Jonas Gehring +5
We formulate the problem of defogging as state estimation and future state prediction from previous, partial observations in the context of real-time strategy games. We propose to…
cs.LG2018
High-Level Strategy Selection under Partial Observability in StarCraft: Brood War
Jonas Gehring, Da Ju, Vegard Mella +3
We consider the problem of high-level strategy selection in the adversarial setting of real-time strategy games from a reinforcement learning perspective, where taking an action co…
cs.AI2017★ 29 cited
STARDATA: A StarCraft AI Research Dataset
Zeming Lin, Jonas Gehring, Vasil Khalidov +1
We release a dataset of 65646 StarCraft replays that contains 1535 million frames and 496 million player actions. We provide full game state data along with the original replays th…