164 citations · 338 across the 22 of their papers we have counts for
7 papers · 1 filter
A Revisit of Shape Editing Techniques: from the Geometric to the Neural Viewpoint
Yu-Jie Yuan, Yu-Kun Lai, Tong Wu +2
3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graph…
Learning-based Real-time Detection of Intrinsic Reflectional Symmetry
Yi-Ling Qiao, Lin Gao, Shu-Zhi Liu +3
Reflectional symmetry is ubiquitous in nature. While extrinsic reflectional symmetry can be easily parametrized and detected, intrinsic symmetry is much harder due to the high solu…
Voting for Distortion Points in Geometric Processing
Shuangming Chai, Xiao-Ming Fu, Ligang Liu
Low isometric distortion is often required for mesh parameterizations. A configuration of some vertices, where the distortion is concentrated, provides a way to mitigate isometric…
Object-Aware Guidance for Autonomous Scene Reconstruction
Ligang Liu, Xi Xia, Han Sun +5
To carry out autonomous 3D scanning and online reconstruction of unknown indoor scenes, one has to find a balance between global exploration of the entire scene and local scanning…
Anderson Acceleration for Geometry Optimization and Physics Simulation
Yue Peng, Bailin Deng, Juyong Zhang +3
Many computer graphics problems require computing geometric shapes subject to certain constraints. This often results in non-linear and non-convex optimization problems with global…
Static/Dynamic Filtering for Mesh Geometry
Juyong Zhang, Bailin Deng, Yang Hong +3
The joint bilateral filter, which enables feature-preserving signal smoothing according to the structural information from a guidance, has been applied for various tasks in geometr…
A Perceptual Aesthetics Measure for 3D Shapes
Kapil Dev, Manfred Lau, Ligang Liu
While the problem of image aesthetics has been well explored, the study of 3D shape aesthetics has focused on specific manually defined features. In this paper, we learn an aesthet…