activity
20172022
most citedVariational Neural Cellular Automata

6 citations · 8 across the 3 of their papers we have counts for

collaborators

9 papers

cs.NE20226 cited

Variational Neural Cellular Automata

Rasmus Berg Palm, Miguel González-Duque, Shyam Sudhakaran +1

In nature, the process of cellular growth and differentiation has lead to an amazing diversity of organisms -- algae, starfish, giant sequoia, tardigrades, and orcas are all create…

cs.AI20211 cited

Fast Game Content Adaptation Through Bayesian-based Player Modelling

Miguel González-Duque, Rasmus Berg Palm, Sebastian Risi

In games, as well as many user-facing systems, adapting content to users' preferences and experience is an important challenge. This paper explores a novel method to realize this g…

cs.AI2020

EvoCraft: A New Challenge for Open-Endedness

Djordje Grbic, Rasmus Berg Palm, Elias Najarro +2

This paper introduces EvoCraft, a framework for Minecraft designed to study open-ended algorithms. We introduce an API that provides an open-source Python interface for communicati…

cs.LG2020

Evolutionary Planning in Latent Space

Thor V. A. N. Olesen, Dennis T. T. Nguyen, Rasmus Berg Palm +1

Planning is a powerful approach to reinforcement learning with several desirable properties. However, it requires a model of the world, which is not readily available in many real-…

cs.NE2020

Testing the Genomic Bottleneck Hypothesis in Hebbian Meta-Learning

Rasmus Berg Palm, Elias Najarro, Sebastian Risi

Hebbian meta-learning has recently shown promise to solve hard reinforcement learning problems, allowing agents to adapt to some degree to changes in the environment. However, beca…

cs.AI2020

Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error

Miguel González-Duque, Rasmus Berg Palm, David Ha +1

Methods for dynamic difficulty adjustment allow games to be tailored to particular players to maximize their engagement. However, current methods often only modify a limited set of…