76 citations · 494 across the 38 of their papers we have counts for
7 papers · 1 filter
NeRFReN: Neural Radiance Fields with Reflections
Yuan-Chen Guo, Di Kang, Linchao Bao +2
Neural Radiance Fields (NeRF) has achieved unprecedented view synthesis quality using coordinate-based neural scene representations. However, NeRF's view dependency can only handle…
ISF-GAN: An Implicit Style Function for High-Resolution Image-to-Image Translation
Yahui Liu, Yajing Chen, Linchao Bao +3
Recently, there has been an increasing interest in image editing methods that employ pre-trained unconditional image generators (e.g., StyleGAN). However, applying these methods to…
Audio2Gestures: Generating Diverse Gestures from Speech Audio with Conditional Variational Autoencoders
Jing Li, Di Kang, Wenjie Pei +4
Generating conversational gestures from speech audio is challenging due to the inherent one-to-many mapping between audio and body motions. Conventional CNNs/RNNs assume one-to-one…
UniFaceGAN: A Unified Framework for Temporally Consistent Facial Video Editing
Meng Cao, Haozhi Huang, Hao Wang +6
Recent research has witnessed advances in facial image editing tasks including face swapping and face reenactment. However, these methods are confined to dealing with one specific…
Smoothing the Disentangled Latent Style Space for Unsupervised Image-to-Image Translation
Yahui Liu, Enver Sangineto, Yajing Chen +6
Image-to-Image (I2I) multi-domain translation models are usually evaluated also using the quality of their semantic interpolation results. However, state-of-the-art models frequent…
Animatable Neural Radiance Fields from Monocular RGB Videos
Jianchuan Chen, Ying Zhang, Di Kang +4
We present animatable neural radiance fields (animatable NeRF) for detailed human avatar creation from monocular videos. Our approach extends neural radiance fields (NeRF) to the d…
Model-based 3D Hand Reconstruction via Self-Supervised Learning
Yujin Chen, Zhigang Tu, Di Kang +5
Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular imag…