Astrophysics on the GRAPE Family of Special Purpose Computers
arXiv:astro-ph/9811418 · doi:10.1126/science.283.5401.501
Abstract
The GRAPE-4, the world's fastest computer in 1995-1997, has produced some major scientific results, through a wide diversity of large-scale simulations in astrophysics. Applications have ranged from planetary formation, through the evolution of star clusters and galactic nuclei, to the formation of galaxies and clusters of galaxies.
15 pages, to apper in Science
References in corpus (4)
- Damped Lyman alpha absorbers at high redshift -- large disks or galactic building blocks?
- Fragmentation of Molecular Clouds: The Initial Phase of a Stellar Cluster
- The Effect of Cooling on the Density Profile of Hot Gas in Clusters of Galaxies: Is Additional Physics Needed?
- Performance and accuracy of a GRAPE-3 system for collisionless N-body simulations
Cited by in corpus (15)
- GADGET: A code for collisionless and gasdynamical cosmological simulations
- Gasoline: An adaptable implementation of TreeSPH
- Monte-Carlo Simulations of Globular Cluster Evolution - I. Method and Test Calculations
- The GENGA Code: Gravitational Encounters in N-body simulations with GPU Acceleration
- A Hybrid N-body--Coagulation Code for Planet Formation
- A stochastic Monte Carlo approach to model real star cluster evolution, III. Direct integrations of three- and four-body interactions
- Star Clusters in Evolving Galaxies
- A search for spectroscopic binaries in the galactic globular cluster M4. Based on 5973 individual spectra collected at VLT
- MODEST-1: Integrating Stellar Evolution and Stellar Dynamics
- Antonov problem and quasi-equilibrium states in N-body system
- A Parallel Tree-SPH code for Galaxy Formation
- Solving Kepler's equation CORDIC-like
- The M4 Core Project with HST --- I. Overview and First-Epoch
- Anisotropic gaseous models of tidally limited star clusters -- comparison with other methods
- Accurate Sampling with Noisy Forces from Approximate Computing