paper

Partitioned Matching Games for International Kidney Exchange

arXiv:2301.13181

Abstract

We introduce partitioned matching games as a suitable model for international kidney exchange programmes, where in each round the total number of available kidney transplants needs to be distributed amongst the participating countries in a "fair" way. A partitioned matching game is defined on a graph with an edge weighting and a partition . The player set is , and player owns the vertices in . The value of a coalition is the maximum weight of a matching in the subgraph of induced by the vertices owned by the players in . If for all , then we obtain the classical matching game. Let be the width of . We prove that checking core non-emptiness is polynomial-time solvable if but co-NP-hard if . We do this via pinpointing a relationship with the known class of -matching games and completing the complexity classification on testing core non-emptiness for -matching games. With respect to our application, we prove a number of complexity results on choosing, out of possibly many optimal solutions, one that leads to a kidney transplant distribution that is as close as possible to some prescribed fair distribution.

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