NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenes
arXiv:2111.13260
Abstract
We present NeSF, a method for producing 3D semantic fields from posed RGB images alone. In place of classical 3D representations, our method builds on recent work in implicit neural scene representations wherein 3D structure is captured by point-wise functions. We leverage this methodology to recover 3D density fields upon which we then train a 3D semantic segmentation model supervised by posed 2D semantic maps. Despite being trained on 2D signals alone, our method is able to generate 3D-consistent semantic maps from novel camera poses and can be queried at arbitrary 3D points. Notably, NeSF is compatible with any method producing a density field, and its accuracy improves as the quality of the density field improves. Our empirical analysis demonstrates comparable quality to competitive 2D and 3D semantic segmentation baselines on complex, realistically rendered synthetic scenes. Our method is the first to offer truly dense 3D scene segmentations requiring only 2D supervision for training, and does not require any semantic input for inference on novel scenes. We encourage the readers to visit the project website.
arXiv commentProject website: https://nesf3d.github.io/. Updated with minor edits to text
References in corpus (14)
- Adam: A Method for Stochastic Optimization
- Rethinking Atrous Convolution for Semantic Image Segmentation
- MeshCNN: A Network with an Edge
- The Replica Dataset: A Digital Replica of Indoor Spaces
- Matterport3D: Learning from RGB-D Data in Indoor Environments
- Submanifold Sparse Convolutional Networks
- DONeRF: Towards Real-Time Rendering of Compact Neural Radiance Fields using Depth Oracle Networks
- PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization
- SalsaNext: Fast, Uncertainty-aware Semantic Segmentation of LiDAR Point Clouds for Autonomous Driving
- Deep Learning Based 3D Segmentation: A Survey
- Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes
- PlenOctrees for Real-time Rendering of Neural Radiance Fields
- Self-supervised Modal and View Invariant Feature Learning
- Non-Rigid Neural Radiance Fields: Reconstruction and Novel View Synthesis of a Dynamic Scene From Monocular Video