Personal Augmented Reality for Information Visualization on Large Interactive Displays
arXiv:2009.03237 · doi:10.1109/TVCG.2020.3030460
Abstract
In this work we propose the combination of large interactive displays with personal head-mounted Augmented Reality (AR) for information visualization to facilitate data exploration and analysis. Even though large displays provide more display space, they are challenging with regard to perception, effective multi-user support, and managing data density and complexity. To address these issues and illustrate our proposed setup, we contribute an extensive design space comprising first, the spatial alignment of display, visualizations, and objects in AR space. Next, we discuss which parts of a visualization can be augmented. Finally, we analyze how AR can be used to display personal views in order to show additional information and to minimize the mutual disturbance of data analysts. Based on this conceptual foundation, we present a number of exemplary techniques for extending visualizations with AR and discuss their relation to our design space. We further describe how these techniques address typical visualization problems that we have identified during our literature research. To examine our concepts, we introduce a generic AR visualization framework as well as a prototype implementing several example techniques. In order to demonstrate their potential, we further present a use case walkthrough in which we analyze a movie data set. From these experiences, we conclude that the contributed techniques can be useful in exploring and understanding multivariate data. We are convinced that the extension of large displays with AR for information visualization has a great potential for data analysis and sense-making.
This work has been accepted for the IEEE VIS 2020 conference and will be published in the IEEE Transactions on Visualization and Computer Graphics journal. ACM 2012 CCS - Human-centered computing, Visualization, Visualization design and evaluation methods
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- SpatialTouch: Exploring Spatial Data Visualizations in Cross-reality
- Interactive Visualization on Large High-Resolution Displays: A Survey
- Wearable AR in Everyday Contexts: Insights from a Digital Ethnography of YouTube Videos
- Reimagining TaxiVis through an Immersive Space-Time Cube metaphor and reflecting on potential benefits of Immersive Analytics for urban data exploration
- Talk to the Wall: The Role of Speech Interaction in Collaborative Visual Analytics
- Traversing Dual Realities: Investigating Techniques for Transitioning 3D Objects between Desktop and Augmented Reality Environments
- ARTHUR: Authoring Human-Robot Collaboration Processes with Augmented Reality using Hybrid User Interfaces
- User Experience of Visualizations in Motion: A Case Study and Design Considerations
- Experiences with User Studies in Augmented Reality