Making Efficient Use of Demonstrations to Solve Hard Exploration Problems
arXiv:1909.01387
Abstract
This paper introduces R2D3, an agent that makes efficient use of demonstrations to solve hard exploration problems in partially observable environments with highly variable initial conditions. We also introduce a suite of eight tasks that combine these three properties, and show that R2D3 can solve several of the tasks where other state of the art methods (both with and without demonstrations) fail to see even a single successful trajectory after tens of billions of steps of exploration.
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Cited by in corpus (12)
- Exploration in Deep Reinforcement Learning: A Survey
- A Minimalist Approach to Offline Reinforcement Learning
- Prioritized Experience-based Reinforcement Learning with Human Guidance for Autonomous Driving
- Offline Learning from Demonstrations and Unlabeled Experience
- Self-Imitation Advantage Learning
- Physically Embedded Planning Problems: New Challenges for Reinforcement Learning
- Adaptive Procedural Task Generation for Hard-Exploration Problems
- PBCS : Efficient Exploration and Exploitation Using a Synergy between Reinforcement Learning and Motion Planning
- Guided Exploration with Proximal Policy Optimization using a Single Demonstration
- Reinforcement Learning for Vision-based Object Manipulation with Non-parametric Policy and Action Primitives
- DCUR: Data Curriculum for Teaching via Samples with Reinforcement Learning
- Did I do that? Blame as a means to identify controlled effects in reinforcement learning