ORRB -- OpenAI Remote Rendering Backend
arXiv:1906.11633
Abstract
We present the OpenAI Remote Rendering Backend (ORRB), a system that allows fast and customizable rendering of robotics environments. It is based on the Unity3d game engine and interfaces with the MuJoCo physics simulation library. ORRB was designed with visual domain randomization in mind. It is optimized for cloud deployment and high throughput operation. We are releasing it to the public under a liberal MIT license: https://github.com/openai/orrb .
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Cited by in corpus (4)
- Solving Rubik's Cube with a Robot Hand
- Habitat 2.0: Training Home Assistants to Rearrange their Habitat
- OffWorld Gym: open-access physical robotics environment for real-world reinforcement learning benchmark and research
- Breaking the Limits of Remote Sensing by Simulation and Deep Learning for Flood and Debris Flow Mapping