Gradient Ascent for Active Exploration in Bandit Problems
arXiv:1905.08165
Abstract
We present a new algorithm based on an gradient ascent for a general Active Exploration bandit problem in the fixed confidence setting. This problem encompasses several well studied problems such that the Best Arm Identification or Thresholding Bandits. It consists of a new sampling rule based on an online lazy mirror ascent. We prove that this algorithm is asymptotically optimal and, most importantly, computationally efficient.
21 pages, 1 figure
References in corpus (6)
- On the Complexity of Best Arm Identification in Multi-Armed Bandit Models
- Optimal Best Arm Identification with Fixed Confidence
- Mixture Martingales Revisited with Applications to Sequential Tests and Confidence Intervals
- The Simulator: Understanding Adaptive Sampling in the Moderate-Confidence Regime
- Pure Exploration with Multiple Correct Answers
- Thresholding Bandit for Dose-ranging: The Impact of Monotonicity
Cited by in corpus (6)
- Fixed-Confidence Guarantees for Bayesian Best-Arm Identification
- Non-Asymptotic Pure Exploration by Solving Games
- A Novel Confidence-Based Algorithm for Structured Bandits
- Price of Safety in Linear Best Arm Identification
- Chernoff Sampling for Active Testing and Extension to Active Regression
- Stochastic Bandits with Vector Losses: Minimizing -Norm of Relative Losses