ScratchR: Sharing User-generated Programmable Media
arXiv:1507.01292 · doi:10.1145/1297277.1297315
Abstract
In this paper, I describe a platform for sharing programmable media on the web called ScratchR. As the backbone of an on-line community of creative learners, ScratchR will give members access to an audience and inspirational ideas from each other. ScratchR seeks to support different states of participation: from passive consumption to active creation. This platform is being evaluated with a group of middle-school students and a larger community of beta testers.
In Proceedings of the 6th international conference on Interaction Design and Children (IDC 2007). ACM, New York, NY, USA, 167-168
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- How Interest-Driven Content Creation Shapes Opportunities for Informal Learning in Scratch: A Case Study on Novices' Use of Data Structures
- Many Destinations, Many Pathways: A Quantitative Analysis of Legitimate Peripheral Participation in Scratch