Discontinuous phase transition in an open-ended Naming Game
arXiv:1412.2994 · doi:10.1088/1742-5468/2015/01/P01019
Abstract
In this work we study on a 2-dimensional square lattice a recent version of the Naming Game, an agent-based model used for describing the emergence of linguistic structures. The system is open-ended and agents can invent new words all along the evolution of the game, picking them up from a pool characterised by a Gaussian distribution with standard deviation . The model displays a nonequilibrium phase transition at a critical point , which separates an absorbing consensus state from an active fragmented state where agents continuously exchange different words. The finite-size scaling analysis of our simulations strongly suggests that the phase transition is discontinuous.
13 pages, 6 figures, to appear in JSTAT
References in corpus (9)
- Statistical physics of social dynamics
- Sharp transition towards shared vocabularies in multi-agent systems
- Cultural route to the emergence of linguistic categories
- Langevin description of critical phenomena with two symmetric absorbing states
- Non-equilibrium phase transition in negotiation dynamics
- In-depth analysis of the Naming Game dynamics: the homogeneous mixing case
- Consequence of reputation in an open-ended Naming Game
- Conventions spreading in open-ended systems
- Viability of an elementary syntactic structure in a population playing Naming Games