Consequence of reputation in an open-ended Naming Game
arXiv:0805.3681 · doi:10.1103/PhysRevE.78.046108
Abstract
We study a modified version of the Naming Game, a recently introduced model which describes how shared vocabulary can emerge spontaneously in a population without any central control. In particular, we introduce a new mechanism that allows a continuous interchange with the external inventory of words. A novel playing strategy, influenced by the hierarchical structure that individuals' reputation defines in the community, is implemented. We analyze how these features influence the convergence times, the cognitive efforts of the agents and the scaling behavior in memory and time.
6 pages, 6 figures
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Cited by in corpus (14)
- The Spontaneous Emergence of Conventions: An Experimental Study of Cultural Evolution
- Role of feedback and broadcasting in the naming game
- A gentle introduction to the minimal Naming Game
- Consequence of reputation in the Sznajd consensus model
- The Sznajd model with limited persuasion: competition between high-reputation and hesitant agents
- Competition among reputations in the 2D Sznajd model: Spontaneous emergence of democratic states
- Naming Game on Networks: Let Everyone be Both Speaker and Hearer
- Robustness of cultural communities in an open-ended Axelrod's model
- Discontinuous phase transition in an open-ended Naming Game
- A Bird's-Eye View of Naming Game Dynamics: From Trait Competition to Bayesian Inference
- Finite size scaling analysis of a nonequilibrium phase transition in the naming game model
- Discontinuous transitions can survive to quenched disorder in a 2-dimensional nonequilibrium system
- Viability of an elementary syntactic structure in a population playing Naming Games
- Disassortative mixing accelerates consensus in the naming game