paper

From Playability to a Hierarchical Game Usability Model

arXiv:1004.0256 · doi:10.1145/1639601.1639609

Abstract

This paper presents a brief review of current game usability models. This leads to the conception of a high-level game development-centered usability model that integrates current usability approaches in game industry and game research.

2 pages, 1 figure

From Playability to a Hierarchical Game Usability Model · wovepaper