Fixation times in evolutionary games under weak selection
arXiv:0812.0851 · doi:10.1088/1367-2630/11/1/013012
Abstract
In evolutionary game dynamics, reproductive success increases with the performance in an evolutionary game. If strategy performs better than strategy , strategy will spread in the population. Under stochastic dynamics, a single mutant will sooner or later take over the entire population or go extinct. We analyze the mean exit times (or average fixation times) associated with this process. We show analytically that these times depend on the payoff matrix of the game in an amazingly simple way under weak selection, ie strong stochasticity: The payoff difference is a linear function of the number of individuals , . The unconditional mean exit time depends only on the constant term . Given that a single mutant takes over the population, the corresponding conditional mean exit time depends only on the density dependent term . We demonstrate this finding for two commonly applied microscopic evolutionary processes.
Forthcoming in New Journal of Physics
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